struct brw_wm_prog_data *prog_data,
struct gl_shader_program *prog,
struct gl_fragment_program *fp,
- bool dual_source_output,
bool runtime_check_aads_emit,
bool debug_flag);
~fs_generator();
unsigned dispatch_width; /**< 8 or 16 */
exec_list discard_halt_patches;
- bool dual_source_output;
bool runtime_check_aads_emit;
const bool debug_flag;
void *mem_ctx;