#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/prog_optimize.h"
-#include "program/register_allocate.h"
+#include "util/register_allocate.h"
#include "program/sampler.h"
#include "program/hash_table.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
#include "brw_shader.h"
+#include "intel_asm_annotation.h"
}
-#include "gen8_generator.h"
#include "glsl/glsl_types.h"
#include "glsl/ir.h"
#define MAX_SAMPLER_MESSAGE_SIZE 11
-class bblock_t;
+struct bblock_t;
namespace {
struct acp_entry;
}
class fs_live_variables;
}
-class fs_reg {
+class fs_reg : public backend_reg {
public:
DECLARE_RALLOC_CXX_OPERATORS(fs_reg)
fs_reg(uint32_t u);
fs_reg(struct brw_reg fixed_hw_reg);
fs_reg(enum register_file file, int reg);
- fs_reg(enum register_file file, int reg, uint32_t type);
+ fs_reg(enum register_file file, int reg, enum brw_reg_type type);
fs_reg(class fs_visitor *v, const struct glsl_type *type);
bool equals(const fs_reg &r) const;
- bool is_zero() const;
- bool is_one() const;
- bool is_null() const;
bool is_valid_3src() const;
bool is_contiguous() const;
fs_reg &apply_stride(unsigned stride);
-
- /** Register file: GRF, MRF, IMM. */
- enum register_file file;
- /**
- * Register number. For MRF, it's the hardware register. For
- * GRF, it's a virtual register number until register allocation
- */
- int reg;
- /**
- * Offset from the start of the contiguous register block.
- *
- * For pre-register-allocation GRFs, this is in units of a float per pixel
- * (1 hardware register for SIMD8 mode, or 2 registers for SIMD16 mode).
- * For uniforms, this is in units of 1 float.
- */
- int reg_offset;
- /** Register type. BRW_REGISTER_TYPE_* */
- int type;
- bool negate;
- bool abs;
- struct brw_reg fixed_hw_reg;
-
/** Smear a channel of the reg to all channels. */
fs_reg &set_smear(unsigned subreg);
- /** Value for file == IMM */
- union {
- int32_t i;
- uint32_t u;
- float f;
- } imm;
-
/**
* Offset in bytes from the start of the register. Values up to a
* backend_reg::reg_offset unit are valid.
*/
int subreg_offset;
- /** Register region horizontal stride */
- int stride;
-
fs_reg *reladdr;
+
+ /** Register region horizontal stride */
+ uint8_t stride;
};
static inline fs_reg
-retype(fs_reg reg, unsigned type)
+retype(fs_reg reg, enum brw_reg_type type)
{
reg.fixed_hw_reg.type = reg.type = type;
return reg;
}
static const fs_reg reg_undef;
-static const fs_reg reg_null_f(retype(brw_null_reg(), BRW_REGISTER_TYPE_F));
-static const fs_reg reg_null_d(retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
-static const fs_reg reg_null_ud(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
class ip_record : public exec_node {
public:
};
class fs_inst : public backend_instruction {
+ fs_inst &operator=(const fs_inst &);
+
public:
DECLARE_RALLOC_CXX_OPERATORS(fs_inst)
- void init();
+ void init(enum opcode opcode, const fs_reg &dst, fs_reg *src, int sources);
- fs_inst();
- fs_inst(enum opcode opcode);
- fs_inst(enum opcode opcode, fs_reg dst);
- fs_inst(enum opcode opcode, fs_reg dst, fs_reg src0);
- fs_inst(enum opcode opcode, fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst(enum opcode opcode, fs_reg dst,
- fs_reg src0, fs_reg src1,fs_reg src2);
+ fs_inst(enum opcode opcode = BRW_OPCODE_NOP, const fs_reg &dst = reg_undef);
+ fs_inst(enum opcode opcode, const fs_reg &dst, const fs_reg &src0);
+ fs_inst(enum opcode opcode, const fs_reg &dst, const fs_reg &src0,
+ const fs_reg &src1);
+ fs_inst(enum opcode opcode, const fs_reg &dst, const fs_reg &src0,
+ const fs_reg &src1, const fs_reg &src2);
+ fs_inst(enum opcode opcode, const fs_reg &dst, fs_reg src[], int sources);
+ fs_inst(const fs_inst &that);
- bool equals(fs_inst *inst);
- bool overwrites_reg(const fs_reg ®);
- bool is_send_from_grf();
- bool is_partial_write();
- int regs_read(fs_visitor *v, int arg);
+ void resize_sources(uint8_t num_sources);
- bool reads_flag();
- bool writes_flag();
+ bool equals(fs_inst *inst) const;
+ bool overwrites_reg(const fs_reg ®) const;
+ bool is_send_from_grf() const;
+ bool is_partial_write() const;
+ int regs_read(fs_visitor *v, int arg) const;
+ bool can_do_source_mods(struct brw_context *brw);
+
+ bool reads_flag() const;
+ bool writes_flag() const;
fs_reg dst;
- fs_reg src[3];
- bool saturate;
- int conditional_mod; /**< BRW_CONDITIONAL_* */
+ fs_reg *src;
+
+ uint8_t sources; /**< Number of fs_reg sources. */
/* Chooses which flag subregister (f0.0 or f0.1) is used for conditional
* mod and predication.
*/
uint8_t flag_subreg;
- int mlen; /**< SEND message length */
- int regs_written; /**< Number of vgrfs written by a SEND message, or 1 */
- int base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */
- uint32_t texture_offset; /**< Texture offset bitfield */
- int sampler;
- int target; /**< MRT target. */
- bool eot;
- bool header_present;
- bool shadow_compare;
- bool force_uncompressed;
- bool force_sechalf;
- bool force_writemask_all;
- uint32_t offset; /* spill/unspill offset */
-
- /** @{
- * Annotation for the generated IR. One of the two can be set.
- */
- const void *ir;
- const char *annotation;
- /** @} */
+ uint8_t regs_written; /**< Number of vgrfs written by a SEND message, or 1 */
+ bool eot:1;
+ bool header_present:1;
+ bool shadow_compare:1;
+ bool force_uncompressed:1;
+ bool force_sechalf:1;
+ bool pi_noperspective:1; /**< Pixel interpolator noperspective flag */
};
/**
class fs_visitor : public backend_visitor
{
public:
+ const fs_reg reg_null_f;
+ const fs_reg reg_null_d;
+ const fs_reg reg_null_ud;
fs_visitor(struct brw_context *brw,
- struct brw_wm_compile *c,
+ void *mem_ctx,
+ const struct brw_wm_prog_key *key,
+ struct brw_wm_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
unsigned dispatch_width);
~fs_visitor();
+ void init();
fs_reg *variable_storage(ir_variable *var);
int virtual_grf_alloc(int size);
void visit(ir_emit_vertex *);
void visit(ir_end_primitive *);
- uint32_t gather_channel(ir_texture *ir, int sampler);
- void swizzle_result(ir_texture *ir, fs_reg orig_val, int sampler);
-
- bool can_do_source_mods(fs_inst *inst);
+ uint32_t gather_channel(ir_texture *ir, uint32_t sampler);
+ void swizzle_result(ir_texture *ir, fs_reg orig_val, uint32_t sampler);
- fs_inst *emit(fs_inst inst);
fs_inst *emit(fs_inst *inst);
void emit(exec_list list);
fs_inst *emit(enum opcode opcode);
- fs_inst *emit(enum opcode opcode, fs_reg dst);
- fs_inst *emit(enum opcode opcode, fs_reg dst, fs_reg src0);
- fs_inst *emit(enum opcode opcode, fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *emit(enum opcode opcode, fs_reg dst,
- fs_reg src0, fs_reg src1, fs_reg src2);
-
- fs_inst *MOV(fs_reg dst, fs_reg src);
- fs_inst *NOT(fs_reg dst, fs_reg src);
- fs_inst *RNDD(fs_reg dst, fs_reg src);
- fs_inst *RNDE(fs_reg dst, fs_reg src);
- fs_inst *RNDZ(fs_reg dst, fs_reg src);
- fs_inst *FRC(fs_reg dst, fs_reg src);
- fs_inst *ADD(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *MUL(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *MACH(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *MAC(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *SHL(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *SHR(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *ASR(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *AND(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *OR(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *XOR(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *IF(uint32_t predicate);
- fs_inst *IF(fs_reg src0, fs_reg src1, uint32_t condition);
+ fs_inst *emit(enum opcode opcode, const fs_reg &dst);
+ fs_inst *emit(enum opcode opcode, const fs_reg &dst, const fs_reg &src0);
+ fs_inst *emit(enum opcode opcode, const fs_reg &dst, const fs_reg &src0,
+ const fs_reg &src1);
+ fs_inst *emit(enum opcode opcode, const fs_reg &dst,
+ const fs_reg &src0, const fs_reg &src1, const fs_reg &src2);
+ fs_inst *emit(enum opcode opcode, const fs_reg &dst,
+ fs_reg src[], int sources);
+
+ fs_inst *MOV(const fs_reg &dst, const fs_reg &src);
+ fs_inst *NOT(const fs_reg &dst, const fs_reg &src);
+ fs_inst *RNDD(const fs_reg &dst, const fs_reg &src);
+ fs_inst *RNDE(const fs_reg &dst, const fs_reg &src);
+ fs_inst *RNDZ(const fs_reg &dst, const fs_reg &src);
+ fs_inst *FRC(const fs_reg &dst, const fs_reg &src);
+ fs_inst *ADD(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *MUL(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *MACH(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *MAC(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *SHL(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *SHR(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *ASR(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *AND(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *OR(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *XOR(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *IF(enum brw_predicate predicate);
+ fs_inst *IF(const fs_reg &src0, const fs_reg &src1,
+ enum brw_conditional_mod condition);
fs_inst *CMP(fs_reg dst, fs_reg src0, fs_reg src1,
- uint32_t condition);
- fs_inst *LRP(fs_reg dst, fs_reg a, fs_reg y, fs_reg x);
+ enum brw_conditional_mod condition);
+ fs_inst *LRP(const fs_reg &dst, const fs_reg &a, const fs_reg &y,
+ const fs_reg &x);
fs_inst *DEP_RESOLVE_MOV(int grf);
- fs_inst *BFREV(fs_reg dst, fs_reg value);
- fs_inst *BFE(fs_reg dst, fs_reg bits, fs_reg offset, fs_reg value);
- fs_inst *BFI1(fs_reg dst, fs_reg bits, fs_reg offset);
- fs_inst *BFI2(fs_reg dst, fs_reg bfi1_dst, fs_reg insert, fs_reg base);
- fs_inst *FBH(fs_reg dst, fs_reg value);
- fs_inst *FBL(fs_reg dst, fs_reg value);
- fs_inst *CBIT(fs_reg dst, fs_reg value);
- fs_inst *MAD(fs_reg dst, fs_reg c, fs_reg b, fs_reg a);
- fs_inst *ADDC(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *SUBB(fs_reg dst, fs_reg src0, fs_reg src1);
- fs_inst *SEL(fs_reg dst, fs_reg src0, fs_reg src1);
+ fs_inst *BFREV(const fs_reg &dst, const fs_reg &value);
+ fs_inst *BFE(const fs_reg &dst, const fs_reg &bits, const fs_reg &offset,
+ const fs_reg &value);
+ fs_inst *BFI1(const fs_reg &dst, const fs_reg &bits, const fs_reg &offset);
+ fs_inst *BFI2(const fs_reg &dst, const fs_reg &bfi1_dst,
+ const fs_reg &insert, const fs_reg &base);
+ fs_inst *FBH(const fs_reg &dst, const fs_reg &value);
+ fs_inst *FBL(const fs_reg &dst, const fs_reg &value);
+ fs_inst *CBIT(const fs_reg &dst, const fs_reg &value);
+ fs_inst *MAD(const fs_reg &dst, const fs_reg &c, const fs_reg &b,
+ const fs_reg &a);
+ fs_inst *ADDC(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *SUBB(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
+ fs_inst *SEL(const fs_reg &dst, const fs_reg &src0, const fs_reg &src1);
int type_size(const struct glsl_type *type);
fs_inst *get_instruction_generating_reg(fs_inst *start,
fs_inst *end,
- fs_reg reg);
+ const fs_reg ®);
- exec_list VARYING_PULL_CONSTANT_LOAD(fs_reg dst, fs_reg surf_index,
- fs_reg varying_offset,
+ fs_inst *LOAD_PAYLOAD(const fs_reg &dst, fs_reg *src, int sources);
+
+ exec_list VARYING_PULL_CONSTANT_LOAD(const fs_reg &dst,
+ const fs_reg &surf_index,
+ const fs_reg &varying_offset,
uint32_t const_offset);
bool run();
void split_virtual_grfs();
void compact_virtual_grfs();
void move_uniform_array_access_to_pull_constants();
- void setup_pull_constants();
+ void assign_constant_locations();
+ void demote_pull_constants();
void invalidate_live_intervals();
void calculate_live_intervals();
void calculate_register_pressure();
bool opt_algebraic();
bool opt_cse();
- bool opt_cse_local(bblock_t *block, exec_list *aeb);
+ bool opt_cse_local(bblock_t *block);
bool opt_copy_propagate();
bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
- bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
bool opt_copy_propagate_local(void *mem_ctx, bblock_t *block,
exec_list *acp);
void opt_drop_redundant_mov_to_flags();
+ bool opt_register_renaming();
bool register_coalesce();
bool compute_to_mrf();
bool dead_code_eliminate();
- bool dead_code_eliminate_local();
- bool remove_dead_constants();
bool remove_duplicate_mrf_writes();
bool virtual_grf_interferes(int a, int b);
void schedule_instructions(instruction_scheduler_mode mode);
void insert_gen4_send_dependency_workarounds();
- void insert_gen4_pre_send_dependency_workarounds(fs_inst *inst);
- void insert_gen4_post_send_dependency_workarounds(fs_inst *inst);
+ void insert_gen4_pre_send_dependency_workarounds(bblock_t *block,
+ fs_inst *inst);
+ void insert_gen4_post_send_dependency_workarounds(bblock_t *block,
+ fs_inst *inst);
+ void vfail(const char *msg, va_list args);
void fail(const char *msg, ...);
+ void no16(const char *msg, ...);
void lower_uniform_pull_constant_loads();
+ bool lower_load_payload();
void push_force_uncompressed();
void pop_force_uncompressed();
void emit_dummy_fs();
+ void emit_repclear_shader();
fs_reg *emit_fragcoord_interpolation(ir_variable *ir);
fs_inst *emit_linterp(const fs_reg &attr, const fs_reg &interp,
glsl_interp_qualifier interpolation_mode,
bool is_centroid, bool is_sample);
- fs_reg *emit_frontfacing_interpolation(ir_variable *ir);
- fs_reg *emit_samplepos_setup(ir_variable *ir);
+ fs_reg *emit_frontfacing_interpolation();
+ fs_reg *emit_samplepos_setup();
fs_reg *emit_sampleid_setup(ir_variable *ir);
- fs_reg *emit_samplemaskin_setup(ir_variable *ir);
fs_reg *emit_general_interpolation(ir_variable *ir);
void emit_interpolation_setup_gen4();
void emit_interpolation_setup_gen6();
void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
fs_reg rescale_texcoord(ir_texture *ir, fs_reg coordinate,
- bool is_rect, int sampler, int texunit);
+ bool is_rect, uint32_t sampler, int texunit);
fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
- fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
+ fs_reg shadow_comp, fs_reg lod, fs_reg lod2,
+ uint32_t sampler);
fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate,
fs_reg shadow_comp, fs_reg lod, fs_reg lod2,
- fs_reg sample_index);
+ fs_reg sample_index, uint32_t sampler);
fs_inst *emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
fs_reg shadow_comp, fs_reg lod, fs_reg lod2,
- fs_reg sample_index, fs_reg mcs, int sampler);
- fs_reg emit_mcs_fetch(ir_texture *ir, fs_reg coordinate, int sampler);
+ fs_reg sample_index, fs_reg mcs, fs_reg sampler);
+ fs_reg emit_mcs_fetch(ir_texture *ir, fs_reg coordinate, fs_reg sampler);
void emit_gen6_gather_wa(uint8_t wa, fs_reg dst);
fs_reg fix_math_operand(fs_reg src);
fs_inst *emit_math(enum opcode op, fs_reg dst, fs_reg src0);
fs_inst *emit_math(enum opcode op, fs_reg dst, fs_reg src0, fs_reg src1);
- void emit_lrp(fs_reg dst, fs_reg x, fs_reg y, fs_reg a);
- void emit_minmax(uint32_t conditionalmod, fs_reg dst,
- fs_reg src0, fs_reg src1);
+ void emit_lrp(const fs_reg &dst, const fs_reg &x, const fs_reg &y,
+ const fs_reg &a);
+ void emit_minmax(enum brw_conditional_mod conditionalmod, const fs_reg &dst,
+ const fs_reg &src0, const fs_reg &src1);
bool try_emit_saturate(ir_expression *ir);
- bool try_emit_mad(ir_expression *ir, int mul_arg);
+ bool try_emit_mad(ir_expression *ir);
void try_replace_with_sel();
bool opt_peephole_sel();
bool opt_peephole_predicated_break();
bool opt_saturate_propagation();
void emit_bool_to_cond_code(ir_rvalue *condition);
void emit_if_gen6(ir_if *ir);
- void emit_unspill(fs_inst *inst, fs_reg reg, uint32_t spill_offset,
- int count);
+ void emit_unspill(bblock_t *block, fs_inst *inst, fs_reg reg,
+ uint32_t spill_offset, int count);
void emit_fragment_program_code();
void setup_fp_regs();
void emit_fp_minmax(const struct prog_instruction *fpi,
fs_reg dst, fs_reg src0, fs_reg src1);
- void emit_fp_sop(uint32_t conditional_mod,
+ void emit_fp_sop(enum brw_conditional_mod conditional_mod,
const struct prog_instruction *fpi,
fs_reg dst, fs_reg src0, fs_reg src1, fs_reg one);
void emit_untyped_surface_read(unsigned surf_index, fs_reg dst,
fs_reg offset);
+ void emit_interpolate_expression(ir_expression *ir);
+
bool try_rewrite_rhs_to_dst(ir_assignment *ir,
fs_reg dst,
fs_reg src,
int implied_mrf_writes(fs_inst *inst);
virtual void dump_instructions();
+ virtual void dump_instructions(const char *name);
void dump_instruction(backend_instruction *inst);
+ void dump_instruction(backend_instruction *inst, FILE *file);
void visit_atomic_counter_intrinsic(ir_call *ir);
- struct gl_fragment_program *fp;
- struct brw_wm_compile *c;
+ const void *const key;
+ struct brw_stage_prog_data *prog_data;
unsigned int sanity_param_count;
int *param_size;
/** Number of uniform variable components visited. */
unsigned uniforms;
- /* This is the map from UNIFORM hw_reg + reg_offset as generated by
- * the visitor to the packed uniform number after
- * remove_dead_constants() that represents the actual uploaded
- * uniform index.
+ /** Byte-offset for the next available spot in the scratch space buffer. */
+ unsigned last_scratch;
+
+ /**
+ * Array mapping UNIFORM register numbers to the pull parameter index,
+ * or -1 if this uniform register isn't being uploaded as a pull constant.
+ */
+ int *pull_constant_loc;
+
+ /**
+ * Array mapping UNIFORM register numbers to the push parameter index,
+ * or -1 if this uniform register isn't being uploaded as a push constant.
*/
- int *params_remap;
- int nr_params_remap;
+ int *push_constant_loc;
struct hash_table *variable_ht;
fs_reg frag_depth;
fs_reg outputs[BRW_MAX_DRAW_BUFFERS];
unsigned output_components[BRW_MAX_DRAW_BUFFERS];
fs_reg dual_src_output;
+ bool do_dual_src;
int first_non_payload_grf;
/** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
int max_grf;
bool failed;
char *fail_msg;
+ bool simd16_unsupported;
+ char *no16_msg;
/* Result of last visit() method. */
fs_reg result;
+ /** Register numbers for thread payload fields. */
+ struct {
+ uint8_t source_depth_reg;
+ uint8_t source_w_reg;
+ uint8_t aa_dest_stencil_reg;
+ uint8_t dest_depth_reg;
+ uint8_t sample_pos_reg;
+ uint8_t sample_mask_in_reg;
+ uint8_t barycentric_coord_reg[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
+
+ /** The number of thread payload registers the hardware will supply. */
+ uint8_t num_regs;
+ } payload;
+
+ bool source_depth_to_render_target;
+ bool runtime_check_aads_emit;
+
fs_reg pixel_x;
fs_reg pixel_y;
fs_reg wpos_w;
{
public:
fs_generator(struct brw_context *brw,
- struct brw_wm_compile *c,
- struct gl_shader_program *prog,
+ void *mem_ctx,
+ const struct brw_wm_prog_key *key,
+ struct brw_wm_prog_data *prog_data,
+ struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
- bool dual_source_output);
+ bool runtime_check_aads_emit,
+ bool debug_flag);
~fs_generator();
- const unsigned *generate_assembly(exec_list *simd8_instructions,
- exec_list *simd16_instructions,
- unsigned *assembly_size,
- FILE *dump_file = NULL);
+ const unsigned *generate_assembly(const cfg_t *simd8_cfg,
+ const cfg_t *simd16_cfg,
+ unsigned *assembly_size);
private:
- void generate_code(exec_list *instructions, FILE *dump_file);
+ void generate_code(const cfg_t *cfg);
+ void fire_fb_write(fs_inst *inst,
+ GLuint base_reg,
+ struct brw_reg implied_header,
+ GLuint nr);
void generate_fb_write(fs_inst *inst);
void generate_blorp_fb_write(fs_inst *inst);
+ void generate_rep_fb_write(fs_inst *inst);
void generate_pixel_xy(struct brw_reg dst, bool is_x);
void generate_linterp(fs_inst *inst, struct brw_reg dst,
struct brw_reg *src);
- void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
- void generate_math1_gen7(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg src);
- void generate_math2_gen7(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg src0,
- struct brw_reg src1);
- void generate_math1_gen6(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg src);
- void generate_math2_gen6(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg src0,
- struct brw_reg src1);
+ void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+ struct brw_reg sampler_index);
+ void generate_math_gen6(fs_inst *inst,
+ struct brw_reg dst,
+ struct brw_reg src0,
+ struct brw_reg src1);
void generate_math_gen4(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src);
void generate_math_g45(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src);
- void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
+ void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src, struct brw_reg quality);
void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
- bool negate_value);
+ struct brw_reg quality, bool negate_value);
void generate_scratch_write(fs_inst *inst, struct brw_reg src);
void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst);
struct brw_reg offset);
void generate_mov_dispatch_to_flags(fs_inst *inst);
+ void generate_pixel_interpolator_query(fs_inst *inst,
+ struct brw_reg dst,
+ struct brw_reg src,
+ struct brw_reg msg_data,
+ unsigned msg_type);
+
void generate_set_omask(fs_inst *inst,
struct brw_reg dst,
struct brw_reg sample_mask);
struct brw_reg dst,
struct brw_reg surf_index);
- void patch_discard_jumps_to_fb_writes();
+ bool patch_discard_jumps_to_fb_writes();
struct brw_context *brw;
struct gl_context *ctx;
struct brw_compile *p;
- struct brw_wm_compile *c;
+ gl_shader_stage stage;
+ const void * const key;
+ struct brw_stage_prog_data * const prog_data;
- struct gl_shader_program *prog;
- const struct gl_fragment_program *fp;
+ struct gl_shader_program * const shader_prog;
+ const struct gl_program *prog;
unsigned dispatch_width; /**< 8 or 16 */
exec_list discard_halt_patches;
- bool dual_source_output;
+ bool runtime_check_aads_emit;
+ const bool debug_flag;
void *mem_ctx;
};
-/**
- * The fragment shader code generator.
- *
- * Translates FS IR to actual i965 assembly code.
- */
-class gen8_fs_generator : public gen8_generator
-{
-public:
- gen8_fs_generator(struct brw_context *brw,
- struct brw_wm_compile *c,
- struct gl_shader_program *prog,
- struct gl_fragment_program *fp,
- bool dual_source_output);
- ~gen8_fs_generator();
-
- const unsigned *generate_assembly(exec_list *simd8_instructions,
- exec_list *simd16_instructions,
- unsigned *assembly_size);
-
-private:
- void generate_code(exec_list *instructions);
- void generate_fb_write(fs_inst *inst);
- void generate_linterp(fs_inst *inst, struct brw_reg dst,
- struct brw_reg *src);
- void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
- void generate_math1(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
- void generate_math2(fs_inst *inst, struct brw_reg dst,
- struct brw_reg src0, struct brw_reg src1);
- void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
- void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
- bool negate_value);
- void generate_scratch_write(fs_inst *inst, struct brw_reg src);
- void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
- void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst);
- void generate_uniform_pull_constant_load(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg index,
- struct brw_reg offset);
- void generate_varying_pull_constant_load(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg index,
- struct brw_reg offset);
- void generate_mov_dispatch_to_flags(fs_inst *ir);
- void generate_set_omask(fs_inst *ir,
- struct brw_reg dst,
- struct brw_reg sample_mask);
- void generate_set_sample_id(fs_inst *ir,
- struct brw_reg dst,
- struct brw_reg src0,
- struct brw_reg src1);
- void generate_set_simd4x2_offset(fs_inst *ir,
- struct brw_reg dst,
- struct brw_reg offset);
- void generate_pack_half_2x16_split(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg x,
- struct brw_reg y);
- void generate_unpack_half_2x16_split(fs_inst *inst,
- struct brw_reg dst,
- struct brw_reg src);
- void generate_discard_jump(fs_inst *ir);
-
- void patch_discard_jumps_to_fb_writes();
-
- void mark_surface_used(unsigned surf_index);
-
- struct brw_wm_compile *c;
- const struct gl_fragment_program *fp;
-
- unsigned dispatch_width; /** 8 or 16 */
-
- bool dual_source_output;
-
- exec_list discard_halt_patches;
-};
-
bool brw_do_channel_expressions(struct exec_list *instructions);
bool brw_do_vector_splitting(struct exec_list *instructions);
bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);