return false;
}
-static bool
-is_copy_payload(const fs_visitor *v, const fs_inst *inst)
-{
- if (v->virtual_grf_sizes[inst->src[0].reg] != inst->regs_written)
- return false;
-
- const int reg = inst->src[0].reg;
- if (inst->src[0].reg_offset != 0)
- return false;
-
- for (int i = 1; i < inst->sources; i++) {
- if (inst->src[i].reg != reg ||
- inst->src[i].reg_offset != i) {
- return false;
- }
- }
- return true;
-}
-
static bool
is_coalesce_candidate(const fs_visitor *v, const fs_inst *inst)
{
return false;
}
- if (v->virtual_grf_sizes[inst->src[0].reg] >
- v->virtual_grf_sizes[inst->dst.reg])
+ if (v->alloc.sizes[inst->src[0].reg] >
+ v->alloc.sizes[inst->dst.reg])
return false;
if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
- if (!is_copy_payload(v, inst)) {
+ if (!inst->is_copy_payload(v->alloc)) {
return false;
}
}
int src_size = 0;
int channels_remaining = 0;
int reg_from = -1, reg_to = -1;
- int reg_to_offset[MAX_SAMPLER_MESSAGE_SIZE];
- fs_inst *mov[MAX_SAMPLER_MESSAGE_SIZE];
- int var_to[MAX_SAMPLER_MESSAGE_SIZE];
- int var_from[MAX_SAMPLER_MESSAGE_SIZE];
+ int reg_to_offset[MAX_VGRF_SIZE];
+ fs_inst *mov[MAX_VGRF_SIZE];
+ int var_to[MAX_VGRF_SIZE];
+ int var_from[MAX_VGRF_SIZE];
foreach_block_and_inst(block, fs_inst, inst, cfg) {
if (!is_coalesce_candidate(this, inst))
if (reg_from != inst->src[0].reg) {
reg_from = inst->src[0].reg;
- src_size = virtual_grf_sizes[inst->src[0].reg];
- assert(src_size <= MAX_SAMPLER_MESSAGE_SIZE);
+ src_size = alloc.sizes[inst->src[0].reg];
+ assert(src_size <= MAX_VGRF_SIZE);
channels_remaining = src_size;
memset(mov, 0, sizeof(mov));
reg_to_offset[i] = i;
}
mov[0] = inst;
- channels_remaining -= inst->sources;
+ channels_remaining -= inst->regs_written;
} else {
const int offset = inst->src[0].reg_offset;
+ if (mov[offset]) {
+ /* This is the second time that this offset in the register has
+ * been set. This means, in particular, that inst->dst was
+ * live before this instruction and that the live ranges of
+ * inst->dst and inst->src[0] overlap and we can't coalesce the
+ * two variables. Let's ensure that doesn't happen.
+ */
+ channels_remaining = -1;
+ continue;
+ }
reg_to_offset[offset] = inst->dst.reg_offset;
+ if (inst->regs_written > 1)
+ reg_to_offset[offset + 1] = inst->dst.reg_offset + 1;
mov[offset] = inst;
- channels_remaining--;
+ channels_remaining -= inst->regs_written;
}
if (channels_remaining)
bool can_coalesce = true;
for (int i = 0; i < src_size; i++) {
+ if (reg_to_offset[i] != reg_to_offset[0] + i) {
+ /* Registers are out-of-order. */
+ can_coalesce = false;
+ reg_from = -1;
+ break;
+ }
+
var_to[i] = live_intervals->var_from_vgrf[reg_to] + reg_to_offset[i];
var_from[i] = live_intervals->var_from_vgrf[reg_from] + i;
continue;
progress = true;
- bool was_load_payload = inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD;
for (int i = 0; i < src_size; i++) {
if (mov[i]) {
}
foreach_block_and_inst(block, fs_inst, scan_inst, cfg) {
- for (int i = 0; i < src_size; i++) {
- if (mov[i] || was_load_payload) {
- if (scan_inst->dst.file == GRF &&
- scan_inst->dst.reg == reg_from &&
- scan_inst->dst.reg_offset == i) {
- scan_inst->dst.reg = reg_to;
- scan_inst->dst.reg_offset = reg_to_offset[i];
- }
- for (int j = 0; j < scan_inst->sources; j++) {
- if (scan_inst->src[j].file == GRF &&
- scan_inst->src[j].reg == reg_from &&
- scan_inst->src[j].reg_offset == i) {
- scan_inst->src[j].reg = reg_to;
- scan_inst->src[j].reg_offset = reg_to_offset[i];
- }
- }
+ if (scan_inst->dst.file == GRF &&
+ scan_inst->dst.reg == reg_from) {
+ scan_inst->dst.reg = reg_to;
+ scan_inst->dst.reg_offset =
+ reg_to_offset[scan_inst->dst.reg_offset];
+ }
+
+ for (int j = 0; j < scan_inst->sources; j++) {
+ if (scan_inst->src[j].file == GRF &&
+ scan_inst->src[j].reg == reg_from) {
+ scan_inst->src[j].reg = reg_to;
+ scan_inst->src[j].reg_offset =
+ reg_to_offset[scan_inst->src[j].reg_offset];
}
}
}