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i965/vec4: Don't lose the force_writemask_all flag during CSE.
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_fs_vector_splitting.cpp
diff --git
a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
index 03e5fdbef2cfdf0ada678c287b100a6ca20a6652..01d3a569858b84fc1d8cf90dd538630ca349ccb5 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
+++ b/
src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
@@
-37,10
+37,8
@@
* behavior we want for the results of texture lookups, but probably not for
*/
-extern "C" {
#include "main/core.h"
#include "brw_context.h"
-}
#include "glsl/ir.h"
#include "glsl/ir_visitor.h"
#include "glsl/ir_rvalue_visitor.h"