struct gl_shader_program;
struct gl_program;
+struct brw_gs_compile_output {
+ void *mem_ctx;
+ const void *program;
+ uint32_t program_size;
+ struct brw_gs_prog_data prog_data;
+};
+
+struct brw_gs_prog_key;
+
+bool
+brw_compile_gs_prog(struct brw_context *brw,
+ struct gl_shader_program *prog,
+ struct brw_geometry_program *gp,
+ struct brw_gs_prog_key *key,
+ struct brw_gs_compile_output *output);
+
bool brw_gs_prog_data_compare(const void *a, const void *b);
void