/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
-#ifndef BRW_GS_H
-#define BRW_GS_H
+#ifndef BRW_VEC4_GS_H
+#define BRW_VEC4_GS_H
+#include <stdbool.h>
#include "brw_context.h"
-#include "brw_eu.h"
+#include "brw_program.h"
-#define MAX_GS_VERTS (4)
+#ifdef __cplusplus
+extern "C" {
+#endif
-struct brw_gs_prog_key {
- GLuint attrs:32;
- GLuint primitive:4;
- GLuint hint_gs_always:1;
- GLuint need_gs_prog:1;
- GLuint pad:26;
-};
+struct gl_context;
+struct gl_shader_program;
+struct gl_program;
-struct brw_gs_compile {
- struct brw_compile func;
- struct brw_gs_prog_key key;
+struct brw_gs_compile_output {
+ void *mem_ctx;
+ const void *program;
+ uint32_t program_size;
struct brw_gs_prog_data prog_data;
-
- struct {
- struct brw_reg R0;
- struct brw_reg vertex[MAX_GS_VERTS];
- } reg;
-
- /* 3 different ways of expressing vertex size:
- */
- GLuint nr_attrs;
- GLuint nr_regs;
- GLuint nr_bytes;
- GLboolean need_ff_sync;
};
-#define ATTR_SIZE (4*4)
+struct brw_gs_prog_key;
+
+bool
+brw_compile_gs_prog(struct brw_context *brw,
+ struct gl_shader_program *prog,
+ struct brw_geometry_program *gp,
+ struct brw_gs_prog_key *key,
+ struct brw_gs_compile_output *output);
-void brw_gs_quads( struct brw_gs_compile *c );
-void brw_gs_quad_strip( struct brw_gs_compile *c );
-void brw_gs_tris( struct brw_gs_compile *c );
-void brw_gs_lines( struct brw_gs_compile *c );
-void brw_gs_points( struct brw_gs_compile *c );
+bool brw_gs_prog_data_compare(const void *a, const void *b);
+void
+brw_upload_gs_prog(struct brw_context *brw);
+
+bool
+brw_codegen_gs_prog(struct brw_context *brw,
+ struct gl_shader_program *prog,
+ struct brw_geometry_program *gp,
+ struct brw_gs_prog_key *key);
+
+#ifdef __cplusplus
+} /* extern "C" */
#endif
+
+#endif /* BRW_VEC4_GS_H */