#include "main/macros.h"
#include "main/enums.h"
-#include "shader/program.h"
+#include "program/program.h"
#include "intel_batchbuffer.h"
#include "brw_defines.h"
{
struct brw_compile *p = &c->func;
brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
- brw_ff_sync(p,
- c->reg.R0,
- 0,
- c->reg.R0,
- 1,
- 1, /* used */
- 1, /* msg length */
- 1, /* response length */
- 0, /* eot */
- 1, /* write compelete */
- 0, /* urb offset */
- BRW_URB_SWIZZLE_NONE);
+ brw_ff_sync(p,
+ c->reg.R0,
+ 0,
+ c->reg.R0,
+ 1, /* allocate */
+ 1, /* response length */
+ 0 /* eot */);
}