i965: Calculate thread_count in brw_alloc_stage_scratch
[mesa.git] / src / mesa / drivers / dri / i965 / brw_gs_surface_state.c
index dd43edfec85b19bff41e661d96e92645a96c4abb..570f3fb4dd22ce094930d440eb1180ca441afa09 100644 (file)
@@ -41,7 +41,8 @@ brw_upload_gs_pull_constants(struct brw_context *brw)
    struct brw_stage_state *stage_state = &brw->gs.base;
 
    /* BRW_NEW_GEOMETRY_PROGRAM */
-   struct brw_program *gp = (struct brw_program *) brw->geometry_program;
+   struct brw_program *gp =
+      (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY];
 
    if (!gp)
       return;
@@ -59,7 +60,6 @@ const struct brw_tracked_state brw_gs_pull_constants = {
    .dirty = {
       .mesa = _NEW_PROGRAM_CONSTANTS,
       .brw = BRW_NEW_BATCH |
-             BRW_NEW_BLORP |
              BRW_NEW_GEOMETRY_PROGRAM |
              BRW_NEW_GS_PROG_DATA,
    },
@@ -72,24 +72,19 @@ brw_upload_gs_ubo_surfaces(struct brw_context *brw)
    struct gl_context *ctx = &brw->ctx;
 
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog =
+   struct gl_program *prog =
       ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
 
-   if (!prog)
-      return;
-
    /* BRW_NEW_GS_PROG_DATA */
    struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
 
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],
-                          &brw->gs.base, prog_data);
+   brw_upload_ubo_surfaces(brw, prog, &brw->gs.base, prog_data);
 }
 
 const struct brw_tracked_state brw_gs_ubo_surfaces = {
    .dirty = {
       .mesa = _NEW_PROGRAM,
       .brw = BRW_NEW_BATCH |
-             BRW_NEW_BLORP |
              BRW_NEW_GS_PROG_DATA |
              BRW_NEW_UNIFORM_BUFFER,
    },
@@ -99,15 +94,12 @@ const struct brw_tracked_state brw_gs_ubo_surfaces = {
 static void
 brw_upload_gs_abo_surfaces(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog =
-      ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
+   const struct gl_program *gp = brw->programs[MESA_SHADER_GEOMETRY];
 
-   if (prog) {
+   if (gp) {
       /* BRW_NEW_GS_PROG_DATA */
-      brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],
-                              &brw->gs.base, brw->gs.base.prog_data);
+      brw_upload_abo_surfaces(brw, gp, &brw->gs.base, brw->gs.base.prog_data);
    }
 }
 
@@ -116,7 +108,6 @@ const struct brw_tracked_state brw_gs_abo_surfaces = {
       .mesa = _NEW_PROGRAM,
       .brw = BRW_NEW_ATOMIC_BUFFER |
              BRW_NEW_BATCH |
-             BRW_NEW_BLORP |
              BRW_NEW_GS_PROG_DATA,
    },
    .emit = brw_upload_gs_abo_surfaces,
@@ -125,16 +116,13 @@ const struct brw_tracked_state brw_gs_abo_surfaces = {
 static void
 brw_upload_gs_image_surfaces(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    /* BRW_NEW_GEOMETRY_PROGRAM */
-   struct gl_shader_program *prog =
-      ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
-   const struct gl_program *gp = brw->geometry_program;
+   const struct gl_program *gp = brw->programs[MESA_SHADER_GEOMETRY];
 
-   if (gp && prog) {
+   if (gp) {
       /* BRW_NEW_GS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */
-      brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],
-                                gp, &brw->gs.base, brw->gs.base.prog_data);
+      brw_upload_image_surfaces(brw, gp, &brw->gs.base,
+                                brw->gs.base.prog_data);
    }
 }
 
@@ -142,7 +130,7 @@ const struct brw_tracked_state brw_gs_image_surfaces = {
    .dirty = {
       .mesa = _NEW_TEXTURE,
       .brw = BRW_NEW_BATCH |
-             BRW_NEW_BLORP |
+             BRW_NEW_AUX_STATE |
              BRW_NEW_GEOMETRY_PROGRAM |
              BRW_NEW_GS_PROG_DATA |
              BRW_NEW_IMAGE_UNITS,