#include "brw_fs.h"
#include "brw_cfg.h"
#include "brw_nir.h"
+#include "brw_program.h"
#include "glsl/ir_optimization.h"
#include "glsl/glsl_parser_extras.h"
#include "main/shaderapi.h"
}
}
-GLboolean
+extern "C" GLboolean
brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
{
struct brw_context *brw = brw_context(ctx);