bool
brw_meta_mirror_clip_and_scissor(const struct gl_context *ctx,
+ const struct gl_framebuffer *read_fb,
+ const struct gl_framebuffer *draw_fb,
GLfloat *srcX0, GLfloat *srcY0,
GLfloat *srcX1, GLfloat *srcY1,
GLfloat *dstX0, GLfloat *dstY0,
GLfloat *dstX1, GLfloat *dstY1,
bool *mirror_x, bool *mirror_y)
{
- const struct gl_framebuffer *read_fb = ctx->ReadBuffer;
- const struct gl_framebuffer *draw_fb = ctx->DrawBuffer;
-
*mirror_x = false;
*mirror_y = false;