GLfloat *dstX1, GLfloat *dstY1,
bool *mirror_x, bool *mirror_y);
-union gl_color_union
+union isl_color_value
brw_meta_convert_fast_clear_color(const struct brw_context *brw,
const struct intel_mipmap_tree *mt,
const union gl_color_union *color);
-bool
-brw_meta_set_fast_clear_color(struct brw_context *brw,
- union gl_color_union *curr_color,
- const union gl_color_union *new_color);
-
bool
brw_is_color_fast_clear_compatible(struct brw_context *brw,
const struct intel_mipmap_tree *mt,