static void
brw_emit_depth_stencil_hiz(struct brw_context *brw,
+ struct intel_renderbuffer *depth_irb,
struct intel_mipmap_tree *depth_mt,
- uint32_t depth_offset, uint32_t depthbuffer_format,
- uint32_t depth_surface_type,
- struct intel_mipmap_tree *stencil_mt,
- bool hiz, bool separate_stencil,
- uint32_t width, uint32_t height,
- uint32_t tile_x, uint32_t tile_y);
-
-void
-brw_emit_depthbuffer(struct brw_context *brw)
+ struct intel_renderbuffer *stencil_irb,
+ struct intel_mipmap_tree *stencil_mt)
{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- struct gl_context *ctx = &brw->ctx;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- /* _NEW_BUFFERS */
- struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
- struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
- struct intel_mipmap_tree *depth_mt = intel_renderbuffer_get_mt(depth_irb);
- struct intel_mipmap_tree *stencil_mt = get_stencil_miptree(stencil_irb);
uint32_t tile_x = brw->depthstencil.tile_x;
uint32_t tile_y = brw->depthstencil.tile_y;
- bool hiz = depth_irb && intel_renderbuffer_has_hiz(depth_irb);
- bool separate_stencil = false;
uint32_t depth_surface_type = BRW_SURFACE_NULL;
uint32_t depthbuffer_format = BRW_DEPTHFORMAT_D32_FLOAT;
uint32_t depth_offset = 0;
uint32_t width = 1, height = 1;
-
- if (stencil_mt) {
- separate_stencil = stencil_mt->format == MESA_FORMAT_S_UINT8;
-
- /* Gen7 supports only separate stencil */
- assert(separate_stencil || devinfo->gen < 7);
- }
+ bool tiled_surface = true;
/* If there's a packed depth/stencil bound to stencil only, we need to
* emit the packed depth/stencil buffer packet.
*/
- if (!depth_irb && stencil_irb && !separate_stencil) {
+ if (!depth_irb && stencil_irb) {
depth_irb = stencil_irb;
depth_mt = stencil_mt;
}
if (depth_irb && depth_mt) {
- /* When 3DSTATE_DEPTH_BUFFER.Separate_Stencil_Enable is set, then
- * 3DSTATE_DEPTH_BUFFER.Surface_Format is not permitted to be a packed
- * depthstencil format.
- *
- * Gens prior to 7 require that HiZ_Enable and Separate_Stencil_Enable be
- * set to the same value. Gens after 7 implicitly always set
- * Separate_Stencil_Enable; software cannot disable it.
- */
- if ((devinfo->gen < 7 && hiz) || devinfo->gen >= 7) {
- assert(!_mesa_is_format_packed_depth_stencil(depth_mt->format));
- }
-
- /* Prior to Gen7, if using separate stencil, hiz must be enabled. */
- assert(devinfo->gen >= 7 || !separate_stencil || hiz);
-
- assert(devinfo->gen < 6 || depth_mt->surf.tiling == ISL_TILING_Y0);
- assert(!hiz || depth_mt->surf.tiling == ISL_TILING_Y0);
-
depthbuffer_format = brw_depthbuffer_format(brw);
depth_surface_type = BRW_SURFACE_2D;
depth_offset = brw->depthstencil.depth_offset;
width = depth_irb->Base.Base.Width;
height = depth_irb->Base.Base.Height;
- } else if (separate_stencil) {
- /*
- * There exists a separate stencil buffer but no depth buffer.
- *
- * The stencil buffer inherits most of its fields from
- * 3DSTATE_DEPTH_BUFFER: namely the tile walk, surface type, width, and
- * height.
- *
- * The tiled bit must be set. From the Sandybridge PRM, Volume 2, Part 1,
- * Section 7.5.5.1.1 3DSTATE_DEPTH_BUFFER, Bit 1.27 Tiled Surface:
- * [DevGT+]: This field must be set to TRUE.
- */
- assert(brw->has_separate_stencil);
+ tiled_surface = depth_mt->surf.tiling != ISL_TILING_LINEAR;
+ }
- depth_surface_type = BRW_SURFACE_2D;
- width = stencil_irb->Base.Base.Width;
- height = stencil_irb->Base.Base.Height;
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ const unsigned len = (devinfo->is_g4x || devinfo->gen == 5) ? 6 : 5;
+
+ BEGIN_BATCH(len);
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch_B - 1 : 0) |
+ (depthbuffer_format << 18) |
+ (BRW_TILEWALK_YMAJOR << 26) |
+ (tiled_surface << 27) |
+ (depth_surface_type << 29));
+
+ if (depth_mt) {
+ OUT_RELOC(depth_mt->bo, RELOC_WRITE, depth_offset);
+ } else {
+ OUT_BATCH(0);
}
+ OUT_BATCH(((width + tile_x - 1) << 6) |
+ ((height + tile_y - 1) << 19));
+ OUT_BATCH(0);
+
+ if (devinfo->is_g4x || devinfo->gen >= 5)
+ OUT_BATCH(tile_x | (tile_y << 16));
+ else
+ assert(tile_x == 0 && tile_y == 0);
+
+ if (devinfo->gen >= 6)
+ OUT_BATCH(0);
+
+ ADVANCE_BATCH();
+}
+
+void
+brw_emit_depthbuffer(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ struct gl_context *ctx = &brw->ctx;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ /* _NEW_BUFFERS */
+ struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
+ struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
+ struct intel_mipmap_tree *depth_mt = intel_renderbuffer_get_mt(depth_irb);
+ struct intel_mipmap_tree *stencil_mt = get_stencil_miptree(stencil_irb);
+
if (depth_mt)
brw_cache_flush_for_depth(brw, depth_mt->bo);
if (stencil_mt)
brw_cache_flush_for_depth(brw, stencil_mt->bo);
if (devinfo->gen < 6) {
- brw_emit_depth_stencil_hiz(brw, depth_mt, depth_offset,
- depthbuffer_format, depth_surface_type,
- stencil_mt, hiz, separate_stencil,
- width, height, tile_x, tile_y);
+ brw_emit_depth_stencil_hiz(brw, depth_irb, depth_mt,
+ stencil_irb, stencil_mt);
return;
}
brw_emit_depth_stall_flushes(brw);
const unsigned ds_dwords = brw->isl_dev.ds.size / 4;
- intel_batchbuffer_begin(brw, ds_dwords, RENDER_RING);
+ intel_batchbuffer_begin(brw, ds_dwords);
uint32_t *ds_map = brw->batch.map_next;
const uint32_t ds_offset = (char *)ds_map - (char *)brw->batch.batch.map;
brw->no_depth_or_stencil = !depth_mt && !stencil_mt;
}
-static void
-brw_emit_depth_stencil_hiz(struct brw_context *brw,
- struct intel_mipmap_tree *depth_mt,
- uint32_t depth_offset, uint32_t depthbuffer_format,
- uint32_t depth_surface_type,
- struct intel_mipmap_tree *stencil_mt,
- bool hiz, bool separate_stencil,
- uint32_t width, uint32_t height,
- uint32_t tile_x, uint32_t tile_y)
-{
- (void)hiz;
- (void)separate_stencil;
- (void)stencil_mt;
-
- assert(!hiz);
- assert(!separate_stencil);
-
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- const unsigned len = (devinfo->is_g4x || devinfo->gen == 5) ? 6 : 5;
-
- BEGIN_BATCH(len);
- OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
- OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch - 1 : 0) |
- (depthbuffer_format << 18) |
- (BRW_TILEWALK_YMAJOR << 26) |
- (1 << 27) |
- (depth_surface_type << 29));
-
- if (depth_mt) {
- OUT_RELOC(depth_mt->bo, RELOC_WRITE, depth_offset);
- } else {
- OUT_BATCH(0);
- }
-
- OUT_BATCH(((width + tile_x - 1) << 6) |
- ((height + tile_y - 1) << 19));
- OUT_BATCH(0);
-
- if (devinfo->is_g4x || devinfo->gen >= 5)
- OUT_BATCH(tile_x | (tile_y << 16));
- else
- assert(tile_x == 0 && tile_y == 0);
-
- if (devinfo->gen >= 6)
- OUT_BATCH(0);
-
- ADVANCE_BATCH();
-}
-
const struct brw_tracked_state brw_depthbuffer = {
.dirty = {
.mesa = _NEW_BUFFERS,
OUT_BATCH(0);
ADVANCE_BATCH();
}
-
- const uint32_t _3DSTATE_VF_STATISTICS =
- is_965 ? GEN4_3DSTATE_VF_STATISTICS : GM45_3DSTATE_VF_STATISTICS;
- BEGIN_BATCH(1);
- OUT_BATCH(_3DSTATE_VF_STATISTICS << 16 | 1);
- ADVANCE_BATCH();
}
/**
* to the bottom 4GB.
*/
uint32_t mocs_wb = devinfo->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
- int pkt_len = devinfo->gen >= 9 ? 19 : 16;
+ int pkt_len = devinfo->gen >= 10 ? 22 : (devinfo->gen >= 9 ? 19 : 16);
BEGIN_BATCH(pkt_len);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (pkt_len - 2));
OUT_BATCH(0);
OUT_BATCH(0);
}
+ if (devinfo->gen >= 10) {
+ OUT_BATCH(1);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ }
ADVANCE_BATCH();
} else if (devinfo->gen >= 6) {
uint8_t mocs = devinfo->gen == 7 ? GEN7_MOCS_L3 : 0;