brw->depthstencil.stencil_offset =
(stencil_draw_y & ~tile_mask_y) * stencil_mt->pitch +
(stencil_draw_x & ~tile_mask_x) * 64;
+ } else if (!depth_irb) {
+ brw->depthstencil.depth_offset =
+ intel_miptree_get_aligned_offset(
+ stencil_mt,
+ stencil_irb->draw_x & ~tile_mask_x,
+ stencil_irb->draw_y & ~tile_mask_y);
}
}
}