void
brw_nir_lower_fs_outputs(nir_shader *nir)
{
- nir_assign_var_locations(&nir->outputs, &nir->num_outputs,
- FRAG_RESULT_DATA0, type_size_vec4_times_4);
- nir_lower_io(nir, nir_var_shader_out, type_size_vec4_times_4);
+ nir_foreach_variable(var, &nir->outputs) {
+ var->data.driver_location =
+ SET_FIELD(var->data.index, BRW_NIR_FRAG_OUTPUT_INDEX) |
+ SET_FIELD(var->data.location, BRW_NIR_FRAG_OUTPUT_LOCATION);
+ }
+
+ nir_lower_io(nir, nir_var_shader_out, type_size_dvec4);
}
void