i965/blorp: Simplify depth buffer state setup a bit
[mesa.git] / src / mesa / drivers / dri / i965 / brw_nir.h
index 041f337667f2aa064e9a9174c6fd316fa6039a02..74c354f5c82c1f1d5de29f8fcd93ab89e20b6539 100644 (file)
@@ -88,15 +88,11 @@ enum {
 
 void brw_nir_analyze_boolean_resolves(nir_shader *nir);
 
-nir_shader *brw_create_nir(struct brw_context *brw,
-                           const struct gl_shader_program *shader_prog,
-                           const struct gl_program *prog,
-                           gl_shader_stage stage,
-                           bool is_scalar);
-
 nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler,
                                nir_shader *nir);
 
+bool brw_nir_lower_intrinsics(nir_shader *nir,
+                              struct brw_stage_prog_data *prog_data);
 void brw_nir_lower_vs_inputs(nir_shader *nir,
                              const struct brw_device_info *devinfo,
                              bool is_scalar,