cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff;
break;
default:
- cut_index_will_work = false;
- assert(0);
+ unreachable("not reached");
}
return cut_index_will_work;
case GL_LINE_STRIP:
case GL_TRIANGLES:
case GL_TRIANGLE_STRIP:
+ case GL_LINES_ADJACENCY:
+ case GL_LINE_STRIP_ADJACENCY:
+ case GL_TRIANGLES_ADJACENCY:
+ case GL_TRIANGLE_STRIP_ADJACENCY:
/* Cut index supports these primitive types */
break;
default:
brw_handle_primitive_restart(struct gl_context *ctx,
const struct _mesa_prim *prims,
GLuint nr_prims,
- const struct _mesa_index_buffer *ib)
+ const struct _mesa_index_buffer *ib,
+ struct gl_buffer_object *indirect)
{
struct brw_context *brw = brw_context(ctx);
return GL_FALSE;
}
- /* If the driver has requested software handling of primitive restarts,
- * then the VBO module has already taken care of things, and we can
- * just draw as normal.
- */
- if (ctx->Const.PrimitiveRestartInSoftware) {
- return GL_FALSE;
- }
-
/* If we have set the in_progress flag, then we are in the middle
* of handling the primitive restart draw.
*/
/* Cut index should work for primitive restart, so use it
*/
brw->prim_restart.enable_cut_index = true;
- brw_draw_prims(ctx, prims, nr_prims, ib, GL_FALSE, -1, -1, NULL);
+ brw_draw_prims(ctx, prims, nr_prims, ib, GL_FALSE, -1, -1, NULL, indirect);
brw->prim_restart.enable_cut_index = false;
} else {
/* Not all the primitive draw modes are supported by the cut index,
* so take the software path
*/
- vbo_sw_primitive_restart(ctx, prims, nr_prims, ib);
+ vbo_sw_primitive_restart(ctx, prims, nr_prims, ib, indirect);
}
brw->prim_restart.in_progress = false;
struct gl_context *ctx = &brw->ctx;
/* Don't trigger on Ivybridge */
- if (!brw->is_haswell)
+ if (brw->gen < 8 && !brw->is_haswell)
return;
const unsigned cut_index_setting =
.dirty = {
.mesa = _NEW_TRANSFORM,
.brw = BRW_NEW_INDEX_BUFFER,
- .cache = 0,
},
.emit = haswell_upload_cut_index,
};