#include "main/imports.h"
#include "main/bufferobj.h"
+#include "main/varray.h"
#include "brw_context.h"
+#include "brw_defines.h"
#include "brw_draw.h"
+#include "intel_batchbuffer.h"
+
/**
* Check if the hardware's cut index support can handle the primitive
- * restart index value.
+ * restart index value (pre-Haswell only).
*/
static bool
can_cut_index_handle_restart_index(struct gl_context *ctx,
const struct _mesa_index_buffer *ib)
{
+ /* The FixedIndex variant means 0xFF, 0xFFFF, or 0xFFFFFFFF based on
+ * the index buffer type, which corresponds exactly to the hardware.
+ */
+ if (ctx->Array.PrimitiveRestartFixedIndex)
+ return true;
+
bool cut_index_will_work;
switch (ib->type) {
case GL_UNSIGNED_BYTE:
- cut_index_will_work = (ctx->Array.RestartIndex & 0xff) == 0xff;
+ cut_index_will_work = ctx->Array.RestartIndex == 0xff;
break;
case GL_UNSIGNED_SHORT:
- cut_index_will_work = (ctx->Array.RestartIndex & 0xffff) == 0xffff;
+ cut_index_will_work = ctx->Array.RestartIndex == 0xffff;
break;
case GL_UNSIGNED_INT:
cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff;
GLuint nr_prims,
const struct _mesa_index_buffer *ib)
{
+ struct intel_context *intel = intel_context(ctx);
+
+ /* Otherwise Haswell can do it all. */
+ if (intel->gen >= 8 || intel->is_haswell)
+ return true;
+
if (!can_cut_index_handle_restart_index(ctx, ib)) {
/* The primitive restart index can't be handled, so take
* the software path
/* If PrimitiveRestart is not enabled, then we aren't concerned about
* handling this draw.
*/
- if (!(ctx->Array.PrimitiveRestart)) {
+ if (!(ctx->Array._PrimitiveRestart)) {
return GL_FALSE;
}
return GL_TRUE;
}
+static void
+haswell_upload_cut_index(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &intel->ctx;
+
+ /* Don't trigger on Ivybridge */
+ if (!intel->is_haswell)
+ return;
+
+ const unsigned cut_index_setting =
+ ctx->Array._PrimitiveRestart ? HSW_CUT_INDEX_ENABLE : 0;
+
+ /* BRW_NEW_INDEX_BUFFER */
+ unsigned cut_index;
+ if (brw->ib.ib) {
+ cut_index = _mesa_primitive_restart_index(ctx, brw->ib.type);
+ } else {
+ /* There's no index buffer, but primitive restart may still apply
+ * to glDrawArrays and such. FIXED_INDEX mode only applies to drawing
+ * operations that use an index buffer, so we can ignore it and use
+ * the GL restart index directly.
+ */
+ cut_index = ctx->Array.RestartIndex;
+ }
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_VF << 16 | cut_index_setting | (2 - 2));
+ OUT_BATCH(cut_index);
+ ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state haswell_cut_index = {
+ .dirty = {
+ .mesa = _NEW_TRANSFORM,
+ .brw = BRW_NEW_INDEX_BUFFER,
+ .cache = 0,
+ },
+ .emit = haswell_upload_cut_index,
+};