};
-struct brw_vec4_prog_key {
+struct brw_vue_prog_key {
unsigned program_string_id;
/**
/** The program key for Vertex Shaders. */
struct brw_vs_prog_key {
- struct brw_vec4_prog_key base;
+ struct brw_vue_prog_key base;
/*
* Per-attribute workaround flags
/** The program key for Geometry Shaders. */
struct brw_gs_prog_key
{
- struct brw_vec4_prog_key base;
+ struct brw_vue_prog_key base;
uint64_t input_varyings;
};