/* Calculate interpolants for triangle and line rasterization.
*/
-static void upload_sf_prog(struct brw_context *brw)
+static void
+brw_upload_sf_prog(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
struct brw_sf_prog_key key;
.brw = (BRW_NEW_REDUCED_PRIMITIVE),
.cache = CACHE_NEW_VS_PROG
},
- .prepare = upload_sf_prog
+ .emit = brw_upload_sf_prog
};