printf("\n");
}
- /* Upload
- */
- drm_intel_bo_unreference(brw->sf.prog_bo);
- brw->sf.prog_bo = brw_upload_cache(&brw->cache, BRW_SF_PROG,
- &c.key, sizeof(c.key),
- program, program_size,
- &c.prog_data, sizeof(c.prog_data),
- &brw->sf.prog_data);
+ brw_upload_cache(&brw->cache, BRW_SF_PROG,
+ &c.key, sizeof(c.key),
+ program, program_size,
+ &c.prog_data, sizeof(c.prog_data),
+ &brw->sf.prog_offset, &brw->sf.prog_data);
ralloc_free(mem_ctx);
}
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
- /* _NEW_HINT */
- key.linear_color = (ctx->Hint.PerspectiveCorrection == GL_FASTEST);
-
/* _NEW_POLYGON */
if (key.do_twoside_color) {
/* If we're rendering to a FBO, we have to invert the polygon
key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) ^ (ctx->DrawBuffer->Name != 0);
}
- drm_intel_bo_unreference(brw->sf.prog_bo);
- brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG,
- &key, sizeof(key),
- &brw->sf.prog_data);
- if (brw->sf.prog_bo == NULL)
+ if (!brw_search_cache(&brw->cache, BRW_SF_PROG,
+ &key, sizeof(key),
+ &brw->sf.prog_offset, &brw->sf.prog_data)) {
compile_sf_prog( brw, &key );
+ }
}