return &shader->base;
}
+void
+brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
+ unsigned surf_index)
+{
+ assert(surf_index < BRW_MAX_SURFACES);
+
+ prog_data->binding_table.size_bytes =
+ MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4);
+}
+
enum brw_reg_type
brw_type_for_base_type(const struct glsl_type *type)
{