extern "C" {
#include "main/macros.h"
#include "brw_context.h"
-#include "brw_vs.h"
}
+#include "brw_vs.h"
#include "brw_fs.h"
#include "glsl/ir_optimization.h"
#include "glsl/glsl_parser_extras.h"
return "placeholder_halt";
case VS_OPCODE_URB_WRITE:
- return "urb_write";
+ return "vs_urb_write";
case VS_OPCODE_SCRATCH_READ:
return "scratch_read";
case VS_OPCODE_SCRATCH_WRITE:
return "pull_constant_load";
case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
return "pull_constant_load_gen7";
+ case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
+ return "unpack_flags_simd4x2";
+
+ case GS_OPCODE_URB_WRITE:
+ return "gs_urb_write";
+ case GS_OPCODE_THREAD_END:
+ return "gs_thread_end";
+ case GS_OPCODE_SET_WRITE_OFFSET:
+ return "set_write_offset";
+ case GS_OPCODE_SET_VERTEX_COUNT:
+ return "set_vertex_count";
+ case GS_OPCODE_SET_DWORD_2_IMMED:
+ return "set_dword_2_immed";
default:
/* Yes, this leaks. It's in debug code, it should never occur, and if