* IN THE SOFTWARE.
*/
+#pragma once
+
#include <stdint.h>
#include "brw_reg.h"
#include "brw_defines.h"
#include "brw_context.h"
-#include "main/compiler.h"
-#include "glsl/ir.h"
-#include "program/prog_parameter.h"
#ifdef __cplusplus
#include "brw_ir_allocator.h"
#endif
-#pragma once
-
#define MAX_SAMPLER_MESSAGE_SIZE 11
#define MAX_VGRF_SIZE 16
-enum PACKED register_file {
- BAD_FILE,
- GRF,
- MRF,
- IMM,
- HW_REG, /* a struct brw_reg */
- ATTR,
- UNIFORM, /* prog_data->params[reg] */
-};
-
#ifdef __cplusplus
-struct backend_reg : public brw_reg
+struct backend_reg : private brw_reg
{
+ backend_reg() {}
+ backend_reg(const struct brw_reg ®) : brw_reg(reg) {}
+
+ const brw_reg &as_brw_reg() const
+ {
+ assert(file == ARF || file == FIXED_GRF || file == MRF || file == IMM);
+ assert(reg_offset == 0);
+ return static_cast<const brw_reg &>(*this);
+ }
+
+ brw_reg &as_brw_reg()
+ {
+ assert(file == ARF || file == FIXED_GRF || file == MRF || file == IMM);
+ assert(reg_offset == 0);
+ return static_cast<brw_reg &>(*this);
+ }
+
+ bool equals(const backend_reg &r) const;
+
bool is_zero() const;
bool is_one() const;
bool is_negative_one() const;
bool is_accumulator() const;
bool in_range(const backend_reg &r, unsigned n) const;
- enum register_file file; /**< Register file: GRF, MRF, IMM. */
-
- /**
- * Register number.
- *
- * For GRF, it's a virtual register number until register allocation.
- *
- * For MRF, it's the hardware register.
- */
- uint16_t reg;
-
/**
* Offset within the virtual register.
*
*/
uint16_t reg_offset;
- struct brw_reg fixed_hw_reg;
+ using brw_reg::type;
+ using brw_reg::file;
+ using brw_reg::negate;
+ using brw_reg::abs;
+ using brw_reg::address_mode;
+ using brw_reg::subnr;
+ using brw_reg::nr;
+
+ using brw_reg::swizzle;
+ using brw_reg::writemask;
+ using brw_reg::indirect_offset;
+ using brw_reg::vstride;
+ using brw_reg::width;
+ using brw_reg::hstride;
+
+ using brw_reg::f;
+ using brw_reg::d;
+ using brw_reg::ud;
};
#endif
unsigned control_data_header_size_bits;
};
-struct brw_compiler *
-brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo);
-
void
brw_assign_common_binding_table_offsets(gl_shader_stage stage,
const struct brw_device_info *devinfo,
bool brw_vs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
+bool brw_tcs_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
+bool brw_tes_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
bool brw_gs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
struct gl_shader_program *shader_prog,
struct gl_program *prog);
+GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
+
int type_size_scalar(const struct glsl_type *type);
int type_size_vec4(const struct glsl_type *type);
int type_size_vec4_times_4(const struct glsl_type *type);
-bool is_scalar_shader_stage(const struct brw_compiler *compiler, int stage);
-
#ifdef __cplusplus
}
#endif