unsigned min_lod,
unsigned max_lod,
int lod_bias,
- unsigned base_level,
unsigned shadow_function,
bool non_normalized_coordinates,
uint32_t border_color_offset);
/* brw_vs_surface_state.c */
void
brw_upload_pull_constants(struct brw_context *brw,
- GLbitfield brw_new_constbuf,
+ GLbitfield64 brw_new_constbuf,
const struct gl_program *prog,
struct brw_stage_state *stage_state,
const struct brw_stage_prog_data *prog_data,
gl_shader_stage stage,
const uint32_t* binding_table,
int num_surfaces);
-void gen7_enable_hw_binding_tables(struct brw_context *brw);
void gen7_disable_hw_binding_tables(struct brw_context *brw);
void gen7_reset_hw_bt_pool_offsets(struct brw_context *brw);