const struct brw_tracked_state brw_check_fallback;
const struct brw_tracked_state brw_clip_prog;
const struct brw_tracked_state brw_clip_unit;
-const struct brw_tracked_state brw_constant_buffer_state;
const struct brw_tracked_state brw_constant_buffer;
const struct brw_tracked_state brw_curbe_offsets;
const struct brw_tracked_state brw_invarient_state;
const struct brw_tracked_state brw_state_base_address;
const struct brw_tracked_state brw_urb_fence;
const struct brw_tracked_state brw_vertex_state;
+const struct brw_tracked_state brw_vs_surfaces;
const struct brw_tracked_state brw_vs_prog;
const struct brw_tracked_state brw_vs_unit;
const struct brw_tracked_state brw_wm_input_sizes;
const struct brw_tracked_state brw_wm_prog;
const struct brw_tracked_state brw_wm_samplers;
+const struct brw_tracked_state brw_wm_constant_surface;
const struct brw_tracked_state brw_wm_surfaces;
const struct brw_tracked_state brw_wm_unit;
const struct brw_tracked_state brw_pipe_control;
-const struct brw_tracked_state brw_clear_surface_cache;
-const struct brw_tracked_state brw_clear_batch_cache;
-
const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
+const struct brw_tracked_state brw_index_buffer;
+
+/**
+ * Use same key for WM and VS surfaces.
+ */
+struct brw_surface_key {
+ GLenum target, depthmode;
+ dri_bo *bo;
+ GLint format, internal_format;
+ GLint first_level, last_level;
+ GLint width, height, depth;
+ GLint pitch, cpp;
+ uint32_t tiling;
+ GLuint offset;
+};
/***********************************************************************
* brw_state.c
void brw_upload_state(struct brw_context *brw);
void brw_init_state(struct brw_context *brw);
void brw_destroy_state(struct brw_context *brw);
+void brw_clear_validated_bos(struct brw_context *brw);
/***********************************************************************
* brw_state_cache.c
dri_bo *brw_cache_data(struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *data,
+ GLuint size,
dri_bo **reloc_bufs,
GLuint nr_reloc_bufs);
-dri_bo *brw_cache_data_sz(struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *data,
- GLuint data_size,
- dri_bo **reloc_bufs,
- GLuint nr_reloc_bufs);
-
dri_bo *brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *key,
void *aux_return);
void brw_state_cache_check_size( struct brw_context *brw );
-void brw_init_cache( struct brw_context *brw );
-void brw_destroy_cache( struct brw_context *brw );
+void brw_init_caches( struct brw_context *brw );
+void brw_destroy_caches( struct brw_context *brw );
+void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo);
/***********************************************************************
* brw_state_batch.c
const void *data,
GLuint sz );
void brw_destroy_batch_cache( struct brw_context *brw );
-void brw_clear_batch_cache_flush( struct brw_context *brw );
+void brw_clear_batch_cache( struct brw_context *brw );
+
+/* brw_wm_surface_state.c */
+dri_bo *
+brw_create_constant_surface( struct brw_context *brw,
+ struct brw_surface_key *key );
#endif