*/
#include "main/mtypes.h"
+#include "intel_batchbuffer.h"
#include "brw_context.h"
-#include "brw_state.h"
#include "brw_defines.h"
/**
/** Generic, undecoded state buffer debug printout */
static void
-state_struct_out(const char *name, dri_bo *buffer, unsigned int state_size)
+state_struct_out(const char *name, drm_intel_bo *buffer,
+ unsigned int offset, unsigned int size)
{
int i;
if (buffer == NULL)
return;
- dri_bo_map(buffer, GL_FALSE);
- for (i = 0; i < state_size / 4; i++) {
- state_out(name, buffer->virtual, buffer->offset, i,
+ drm_intel_bo_map(buffer, GL_FALSE);
+ for (i = 0; i < size / 4; i++) {
+ state_out(name, buffer->virtual + offset, buffer->offset + offset, i,
"dword %d\n", i);
}
- dri_bo_unmap(buffer);
+ drm_intel_bo_unmap(buffer);
}
static const char *
static void dump_wm_surface_state(struct brw_context *brw)
{
+ dri_bo *bo;
+ GLubyte *base;
int i;
+ bo = brw->intel.batch.bo;
+ drm_intel_bo_map(bo, GL_FALSE);
+ base = bo->virtual;
+
for (i = 0; i < brw->wm.nr_surfaces; i++) {
- dri_bo *surf_bo = brw->wm.surf_bo[i];
unsigned int surfoff;
- struct brw_surface_state *surf;
+ uint32_t *surf;
char name[20];
- if (surf_bo == NULL) {
- fprintf(stderr, " WM SS%d: NULL\n", i);
+ if (brw->wm.surf_offset[i] == 0) {
+ fprintf(stderr, "WM SURF%d: NULL\n", i);
continue;
}
- dri_bo_map(surf_bo, GL_FALSE);
- surfoff = surf_bo->offset;
- surf = (struct brw_surface_state *)(surf_bo->virtual);
+ surfoff = bo->offset + brw->wm.surf_offset[i];
+ surf = (uint32_t *)(base + brw->wm.surf_offset[i]);
- sprintf(name, "WM SS%d", i);
+ sprintf(name, "WM SURF%d", i);
+ state_out(name, surf, surfoff, 0, "%s %s\n",
+ get_965_surfacetype(GET_FIELD(surf[0], BRW_SURFACE_TYPE)),
+ get_965_surface_format(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)));
+ state_out(name, surf, surfoff, 1, "offset\n");
+ state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n",
+ GET_FIELD(surf[2], BRW_SURFACE_WIDTH) + 1,
+ GET_FIELD(surf[2], BRW_SURFACE_HEIGHT) + 1);
+ state_out(name, surf, surfoff, 3, "pitch %d, %s tiled\n",
+ GET_FIELD(surf[3], BRW_SURFACE_PITCH) + 1,
+ (surf[3] & BRW_SURFACE_TILED) ?
+ ((surf[3] & BRW_SURFACE_TILED_Y) ? "Y" : "X") : "not");
+ state_out(name, surf, surfoff, 4, "mip base %d\n",
+ GET_FIELD(surf[4], BRW_SURFACE_MIN_LOD));
+ state_out(name, surf, surfoff, 5, "x,y offset: %d,%d\n",
+ GET_FIELD(surf[5], BRW_SURFACE_X_OFFSET),
+ GET_FIELD(surf[5], BRW_SURFACE_Y_OFFSET));
+ }
+ drm_intel_bo_unmap(bo);
+}
+
+static void dump_gen7_surface_state(struct brw_context *brw)
+{
+ dri_bo *bo;
+ GLubyte *base;
+ int i;
+
+ bo = brw->intel.batch.bo;
+ drm_intel_bo_map(bo, GL_FALSE);
+ base = bo->virtual;
+
+ for (i = 0; i < brw->wm.nr_surfaces; i++) {
+ unsigned int surfoff;
+ struct gen7_surface_state *surf;
+ char name[20];
+
+ if (brw->wm.surf_offset[i] == 0) {
+ fprintf(stderr, "WM SURF%d: NULL\n", i);
+ continue;
+ }
+ surfoff = bo->offset + brw->wm.surf_offset[i];
+ surf = (struct gen7_surface_state *) (base + brw->wm.surf_offset[i]);
+
+ sprintf(name, "WM SURF%d", i);
state_out(name, surf, surfoff, 0, "%s %s\n",
get_965_surfacetype(surf->ss0.surface_type),
get_965_surface_format(surf->ss0.surface_format));
state_out(name, surf, surfoff, 1, "offset\n");
state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n",
- surf->ss2.width + 1, surf->ss2.height + 1, surf->ss2.mip_count);
+ surf->ss2.width + 1, surf->ss2.height + 1, surf->ss5.mip_count);
state_out(name, surf, surfoff, 3, "pitch %d, %stiled\n",
- surf->ss3.pitch + 1, surf->ss3.tiled_surface ? "" : "not ");
+ surf->ss3.pitch + 1, surf->ss0.tiled_surface ? "" : "not ");
state_out(name, surf, surfoff, 4, "mip base %d\n",
- surf->ss4.min_lod);
+ surf->ss5.min_lod);
state_out(name, surf, surfoff, 5, "x,y offset: %d,%d\n",
surf->ss5.x_offset, surf->ss5.y_offset);
+ }
+ drm_intel_bo_unmap(bo);
+}
+
+static void dump_wm_sampler_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &brw->intel.ctx;
+ int i;
- dri_bo_unmap(surf_bo);
+ assert(intel->gen < 7);
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
+ unsigned int offset;
+ uint32_t sdc_offset;
+ struct brw_sampler_state *samp;
+ char name[20];
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ fprintf(stderr, "WM SAMP%d: disabled\n", i);
+ continue;
+ }
+
+ offset = (intel->batch.bo->offset +
+ brw->wm.sampler_offset +
+ i * sizeof(struct brw_sampler_state));
+ samp = (struct brw_sampler_state *)(intel->batch.bo->virtual +
+ brw->wm.sampler_offset +
+ i * sizeof(struct brw_sampler_state));
+
+ sprintf(name, "WM SAMP%d", i);
+ state_out(name, samp, offset, 0, "filtering\n");
+ state_out(name, samp, offset, 1, "wrapping, lod\n");
+ state_out(name, samp, offset, 2, "default color pointer\n");
+ state_out(name, samp, offset, 3, "chroma key, aniso\n");
+
+ sprintf(name, " WM SDC%d", i);
+
+ sdc_offset = intel->batch.bo->offset + brw->wm.sdc_offset[i];
+ if (intel->gen >= 5) {
+ struct gen5_sampler_default_color *sdc = (intel->batch.bo->virtual +
+ brw->wm.sdc_offset[i]);
+ state_out(name, sdc, sdc_offset, 0, "unorm rgba\n");
+ state_out(name, sdc, sdc_offset, 1, "r %f\n", sdc->f[0]);
+ state_out(name, sdc, sdc_offset, 2, "b %f\n", sdc->f[1]);
+ state_out(name, sdc, sdc_offset, 3, "g %f\n", sdc->f[2]);
+ state_out(name, sdc, sdc_offset, 4, "a %f\n", sdc->f[3]);
+ state_out(name, sdc, sdc_offset, 5, "half float rg\n");
+ state_out(name, sdc, sdc_offset, 6, "half float ba\n");
+ state_out(name, sdc, sdc_offset, 7, "u16 rg\n");
+ state_out(name, sdc, sdc_offset, 8, "u16 ba\n");
+ state_out(name, sdc, sdc_offset, 9, "s16 rg\n");
+ state_out(name, sdc, sdc_offset, 10, "s16 ba\n");
+ state_out(name, sdc, sdc_offset, 11, "s8 rgba\n");
+ } else {
+ struct brw_sampler_default_color *sdc = (intel->batch.bo->virtual +
+ brw->wm.sdc_offset[i]);
+ state_out(name, sdc, sdc_offset, 0, "r %f\n", sdc->color[0]);
+ state_out(name, sdc, sdc_offset, 1, "g %f\n", sdc->color[1]);
+ state_out(name, sdc, sdc_offset, 2, "b %f\n", sdc->color[2]);
+ state_out(name, sdc, sdc_offset, 3, "a %f\n", sdc->color[3]);
+ }
+ }
+ drm_intel_bo_unmap(intel->batch.bo);
+}
+
+static void dump_gen7_sampler_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &brw->intel.ctx;
+ int i;
+
+ assert(intel->gen >= 7);
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
+ unsigned int offset;
+ uint32_t sdc_offset;
+ struct gen7_sampler_state *samp;
+ char name[20];
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled) {
+ fprintf(stderr, "WM SAMP%d: disabled\n", i);
+ continue;
+ }
+
+ offset = (intel->batch.bo->offset +
+ brw->wm.sampler_offset +
+ i * sizeof(struct gen7_sampler_state));
+ samp = (struct gen7_sampler_state *)
+ (intel->batch.bo->virtual + brw->wm.sampler_offset +
+ i * sizeof(struct gen7_sampler_state));
+
+ sprintf(name, "WM SAMP%d", i);
+ state_out(name, samp, offset, 0, "filtering\n");
+ state_out(name, samp, offset, 1, "wrapping, lod\n");
+ state_out(name, samp, offset, 2, "default color pointer\n");
+ state_out(name, samp, offset, 3, "chroma key, aniso\n");
+
+ sprintf(name, " WM SDC%d", i);
+
+ sdc_offset = intel->batch.bo->offset + brw->wm.sdc_offset[i];
+ struct brw_sampler_default_color *sdc =
+ intel->batch.bo->virtual + brw->wm.sdc_offset[i];
+ state_out(name, sdc, sdc_offset, 0, "r %f\n", sdc->color[0]);
+ state_out(name, sdc, sdc_offset, 1, "g %f\n", sdc->color[1]);
+ state_out(name, sdc, sdc_offset, 2, "b %f\n", sdc->color[2]);
+ state_out(name, sdc, sdc_offset, 3, "a %f\n", sdc->color[3]);
}
+ drm_intel_bo_unmap(intel->batch.bo);
}
+
static void dump_sf_viewport_state(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
const char *name = "SF VP";
struct brw_sf_viewport *vp;
uint32_t vp_off;
- if (brw->sf.vp_bo == NULL)
- return;
+ assert(intel->gen < 7);
- dri_bo_map(brw->sf.vp_bo, GL_FALSE);
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
- vp = brw->sf.vp_bo->virtual;
- vp_off = brw->sf.vp_bo->offset;
+ vp = intel->batch.bo->virtual + brw->sf.vp_offset;
+ vp_off = intel->batch.bo->offset + brw->sf.vp_offset;
state_out(name, vp, vp_off, 0, "m00 = %f\n", vp->viewport.m00);
state_out(name, vp, vp_off, 1, "m11 = %f\n", vp->viewport.m11);
state_out(name, vp, vp_off, 7, "bottom right = %d,%d\n",
vp->scissor.xmax, vp->scissor.ymax);
- dri_bo_unmap(brw->sf.vp_bo);
+ drm_intel_bo_unmap(intel->batch.bo);
+}
+
+static void dump_clip_viewport_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ const char *name = "CLIP VP";
+ struct brw_clipper_viewport *vp;
+ uint32_t vp_off;
+
+ assert(intel->gen < 7);
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+
+ vp = intel->batch.bo->virtual + brw->clip.vp_offset;
+ vp_off = intel->batch.bo->offset + brw->clip.vp_offset;
+
+ state_out(name, vp, vp_off, 0, "xmin = %f\n", vp->xmin);
+ state_out(name, vp, vp_off, 1, "xmax = %f\n", vp->xmax);
+ state_out(name, vp, vp_off, 2, "ymin = %f\n", vp->ymin);
+ state_out(name, vp, vp_off, 3, "ymax = %f\n", vp->ymax);
+ drm_intel_bo_unmap(intel->batch.bo);
}
-static void brw_debug_prog(const char *name, dri_bo *prog)
+static void dump_sf_clip_viewport_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ const char *name = "SF_CLIP VP";
+ struct gen7_sf_clip_viewport *vp;
+ uint32_t vp_off;
+
+ assert(intel->gen >= 7);
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+
+ vp = intel->batch.bo->virtual + brw->sf.vp_offset;
+ vp_off = intel->batch.bo->offset + brw->sf.vp_offset;
+
+ state_out(name, vp, vp_off, 0, "m00 = %f\n", vp->viewport.m00);
+ state_out(name, vp, vp_off, 1, "m11 = %f\n", vp->viewport.m11);
+ state_out(name, vp, vp_off, 2, "m22 = %f\n", vp->viewport.m22);
+ state_out(name, vp, vp_off, 3, "m30 = %f\n", vp->viewport.m30);
+ state_out(name, vp, vp_off, 4, "m31 = %f\n", vp->viewport.m31);
+ state_out(name, vp, vp_off, 5, "m32 = %f\n", vp->viewport.m32);
+ state_out(name, vp, vp_off, 6, "guardband xmin = %f\n", vp->guardband.xmin);
+ state_out(name, vp, vp_off, 7, "guardband xmax = %f\n", vp->guardband.xmax);
+ state_out(name, vp, vp_off, 8, "guardband ymin = %f\n", vp->guardband.ymin);
+ state_out(name, vp, vp_off, 9, "guardband ymax = %f\n", vp->guardband.ymax);
+ drm_intel_bo_unmap(intel->batch.bo);
+}
+
+
+static void dump_cc_viewport_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ const char *name = "CC VP";
+ struct brw_cc_viewport *vp;
+ uint32_t vp_off;
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+
+ vp = intel->batch.bo->virtual + brw->cc.vp_offset;
+ vp_off = intel->batch.bo->offset + brw->cc.vp_offset;
+
+ state_out(name, vp, vp_off, 0, "min_depth = %f\n", vp->min_depth);
+ state_out(name, vp, vp_off, 1, "max_depth = %f\n", vp->max_depth);
+ drm_intel_bo_unmap(intel->batch.bo);
+}
+
+static void dump_depth_stencil_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ const char *name = "DEPTH STENCIL";
+ struct gen6_depth_stencil_state *ds;
+ uint32_t ds_off;
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+
+ ds = intel->batch.bo->virtual + brw->cc.depth_stencil_state_offset;
+ ds_off = intel->batch.bo->offset + brw->cc.depth_stencil_state_offset;
+
+ state_out(name, ds, ds_off, 0, "stencil %sable, func %d, write %sable\n",
+ ds->ds0.stencil_enable ? "en" : "dis",
+ ds->ds0.stencil_func,
+ ds->ds0.stencil_write_enable ? "en" : "dis");
+ state_out(name, ds, ds_off, 1, "stencil test mask 0x%x, write mask 0x%x\n",
+ ds->ds1.stencil_test_mask, ds->ds1.stencil_write_mask);
+ state_out(name, ds, ds_off, 2, "depth test %sable, func %d, write %sable\n",
+ ds->ds2.depth_test_enable ? "en" : "dis",
+ ds->ds2.depth_test_func,
+ ds->ds2.depth_write_enable ? "en" : "dis");
+ drm_intel_bo_unmap(intel->batch.bo);
+}
+
+static void dump_cc_state(struct brw_context *brw)
+{
+ const char *name = "CC";
+ struct gen6_color_calc_state *cc;
+ uint32_t cc_off;
+ dri_bo *bo = brw->intel.batch.bo;
+
+ if (brw->cc.state_offset == 0)
+ return;
+
+ drm_intel_bo_map(bo, GL_FALSE);
+ cc = bo->virtual + brw->cc.state_offset;
+ cc_off = bo->offset + brw->cc.state_offset;
+
+ state_out(name, cc, cc_off, 0, "alpha test format %s, round disable %d, stencil ref %d,"
+ "bf stencil ref %d\n",
+ cc->cc0.alpha_test_format ? "FLOAT32" : "UNORM8",
+ cc->cc0.round_disable,
+ cc->cc0.stencil_ref,
+ cc->cc0.bf_stencil_ref);
+ state_out(name, cc, cc_off, 1, "\n");
+ state_out(name, cc, cc_off, 2, "constant red %f\n", cc->constant_r);
+ state_out(name, cc, cc_off, 3, "constant green %f\n", cc->constant_g);
+ state_out(name, cc, cc_off, 4, "constant blue %f\n", cc->constant_b);
+ state_out(name, cc, cc_off, 5, "constant alpha %f\n", cc->constant_a);
+
+ drm_intel_bo_unmap(bo);
+
+}
+
+static void dump_blend_state(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ const char *name = "BLEND";
+ struct gen6_blend_state *blend;
+ uint32_t blend_off;
+
+ drm_intel_bo_map(intel->batch.bo, GL_FALSE);
+
+ blend = intel->batch.bo->virtual + brw->cc.blend_state_offset;
+ blend_off = intel->batch.bo->offset + brw->cc.blend_state_offset;
+
+ state_out(name, blend, blend_off, 0, "\n");
+ state_out(name, blend, blend_off, 1, "\n");
+
+ drm_intel_bo_unmap(intel->batch.bo);
+
+}
+
+static void brw_debug_prog(struct brw_context *brw,
+ const char *name, uint32_t prog_offset)
{
unsigned int i;
uint32_t *data;
- if (prog == NULL)
- return;
-
- dri_bo_map(prog, GL_FALSE);
+ drm_intel_bo_map(brw->cache.bo, false);
- data = prog->virtual;
+ data = brw->cache.bo->virtual + prog_offset;
- for (i = 0; i < prog->size / 4 / 4; i++) {
+ for (i = 0; i < brw->cache.bo->size / 4 / 4; i++) {
fprintf(stderr, "%8s: 0x%08x: 0x%08x 0x%08x 0x%08x 0x%08x\n",
- name, (unsigned int)prog->offset + i * 4 * 4,
+ name, (unsigned int)brw->cache.bo->offset + i * 4 * 4,
data[i * 4], data[i * 4 + 1], data[i * 4 + 2], data[i * 4 + 3]);
/* Stop at the end of the program. It'd be nice to keep track of the actual
* intended program size instead of guessing like this.
break;
}
- dri_bo_unmap(prog);
+ drm_intel_bo_unmap(brw->cache.bo);
}
{
struct brw_context *brw = brw_context(&intel->ctx);
- state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
- dump_wm_surface_state(brw);
-
- state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
- brw_debug_prog("VS prog", brw->vs.prog_bo);
+ state_struct_out("WM bind",
+ brw->intel.batch.bo,
+ brw->wm.bind_bo_offset,
+ 4 * brw->wm.nr_surfaces);
+ if (intel->gen < 7) {
+ dump_wm_surface_state(brw);
+ dump_wm_sampler_state(brw);
+ } else {
+ dump_gen7_surface_state(brw);
+ dump_gen7_sampler_state(brw);
+ }
- state_struct_out("GS", brw->gs.state_bo, sizeof(struct brw_gs_unit_state));
- brw_debug_prog("GS prog", brw->gs.prog_bo);
+ if (intel->gen < 6)
+ state_struct_out("VS", intel->batch.bo, brw->vs.state_offset,
+ sizeof(struct brw_vs_unit_state));
+ brw_debug_prog(brw, "VS prog", brw->vs.prog_offset);
- state_struct_out("SF", brw->sf.state_bo, sizeof(struct brw_sf_unit_state));
- dump_sf_viewport_state(brw);
- brw_debug_prog("SF prog", brw->sf.prog_bo);
+ if (intel->gen < 6)
+ state_struct_out("GS", intel->batch.bo, brw->gs.state_offset,
+ sizeof(struct brw_gs_unit_state));
+ if (brw->gs.prog_active) {
+ brw_debug_prog(brw, "GS prog", brw->gs.prog_offset);
+ }
- state_struct_out("WM", brw->wm.state_bo, sizeof(struct brw_wm_unit_state));
- brw_debug_prog("WM prog", brw->wm.prog_bo);
+ if (intel->gen < 6) {
+ state_struct_out("SF", intel->batch.bo, brw->sf.state_offset,
+ sizeof(struct brw_sf_unit_state));
+ brw_debug_prog(brw, "SF prog", brw->sf.prog_offset);
+ }
+ if (intel->gen >= 7)
+ dump_sf_clip_viewport_state(brw);
+ else
+ dump_sf_viewport_state(brw);
+ if (intel->gen == 6)
+ dump_clip_viewport_state(brw);
+
+ if (intel->gen < 6)
+ state_struct_out("WM", intel->batch.bo, brw->wm.state_offset,
+ sizeof(struct brw_wm_unit_state));
+ brw_debug_prog(brw, "WM prog", brw->wm.prog_offset);
+
+ if (intel->gen >= 6) {
+ dump_cc_viewport_state(brw);
+ dump_depth_stencil_state(brw);
+ dump_cc_state(brw);
+ dump_blend_state(brw);
+ }
}