*/
#include "main/mtypes.h"
+#include "intel_batchbuffer.h"
#include "brw_context.h"
#include "brw_defines.h"
/** Generic, undecoded state buffer debug printout */
static void
-state_struct_out(const char *name, drm_intel_bo *buffer, unsigned int state_size)
+state_struct_out(const char *name, drm_intel_bo *buffer,
+ unsigned int offset, unsigned int size)
{
int i;
return;
drm_intel_bo_map(buffer, GL_FALSE);
- for (i = 0; i < state_size / 4; i++) {
- state_out(name, buffer->virtual, buffer->offset, i,
+ for (i = 0; i < size / 4; i++) {
+ state_out(name, buffer->virtual + offset, buffer->offset + offset, i,
"dword %d\n", i);
}
drm_intel_bo_unmap(buffer);
static void dump_wm_surface_state(struct brw_context *brw)
{
+ dri_bo *bo;
+ GLubyte *base;
int i;
+ bo = brw->intel.batch.bo;
+ drm_intel_bo_map(bo, GL_FALSE);
+ base = bo->virtual;
+
for (i = 0; i < brw->wm.nr_surfaces; i++) {
- drm_intel_bo *surf_bo = brw->wm.surf_bo[i];
unsigned int surfoff;
struct brw_surface_state *surf;
char name[20];
- if (surf_bo == NULL) {
+ if (brw->wm.surf_offset[i] == 0) {
fprintf(stderr, "WM SURF%d: NULL\n", i);
continue;
}
- drm_intel_bo_map(surf_bo, GL_FALSE);
- surfoff = surf_bo->offset + brw->wm.surf_offset[i];
- surf = (struct brw_surface_state *)(surf_bo->virtual + brw->wm.surf_offset[i]);
+ surfoff = bo->offset + brw->wm.surf_offset[i];
+ surf = (struct brw_surface_state *)(base + brw->wm.surf_offset[i]);
sprintf(name, "WM SURF%d", i);
state_out(name, surf, surfoff, 0, "%s %s\n",
surf->ss4.min_lod);
state_out(name, surf, surfoff, 5, "x,y offset: %d,%d\n",
surf->ss5.x_offset, surf->ss5.y_offset);
-
- drm_intel_bo_unmap(surf_bo);
}
+ drm_intel_bo_unmap(bo);
}
drm_intel_bo_map(brw->sf.vp_bo, GL_FALSE);
- vp = brw->sf.vp_bo->virtual;
- vp_off = brw->sf.vp_bo->offset;
+ vp = brw->sf.vp_bo->virtual + brw->sf.vp_offset;
+ vp_off = brw->sf.vp_bo->offset + brw->sf.vp_offset;
state_out(name, vp, vp_off, 0, "m00 = %f\n", vp->viewport.m00);
state_out(name, vp, vp_off, 1, "m11 = %f\n", vp->viewport.m11);
const char *name = "CC";
struct gen6_color_calc_state *cc;
uint32_t cc_off;
+ dri_bo *bo = brw->intel.batch.bo;
- if (brw->cc.state_bo == NULL)
+ if (brw->cc.state_offset == 0)
return;
- drm_intel_bo_map(brw->cc.state_bo, GL_FALSE);
- cc = brw->cc.state_bo->virtual;
- cc_off = brw->cc.state_bo->offset;
+ drm_intel_bo_map(bo, GL_FALSE);
+ cc = bo->virtual;
+ cc_off = bo->offset;
state_out(name, cc, cc_off, 0, "alpha test format %s, round disable %d, stencil ref %d,"
"bf stencil ref %d\n",
state_out(name, cc, cc_off, 4, "constant blue %f\n", cc->constant_b);
state_out(name, cc, cc_off, 5, "constant alpha %f\n", cc->constant_a);
- drm_intel_bo_unmap(brw->cc.state_bo);
+ drm_intel_bo_unmap(bo);
}
{
struct brw_context *brw = brw_context(&intel->ctx);
- state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
+ state_struct_out("WM bind",
+ brw->intel.batch.bo,
+ brw->wm.bind_bo_offset,
+ 4 * brw->wm.nr_surfaces);
dump_wm_surface_state(brw);
dump_wm_sampler_state(brw);
if (intel->gen < 6)
- state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
+ state_struct_out("VS", brw->vs.state_bo, 0, sizeof(struct brw_vs_unit_state));
brw_debug_prog("VS prog", brw->vs.prog_bo);
if (intel->gen < 6)
- state_struct_out("GS", brw->gs.state_bo, sizeof(struct brw_gs_unit_state));
+ state_struct_out("GS", brw->gs.state_bo, 0, sizeof(struct brw_gs_unit_state));
brw_debug_prog("GS prog", brw->gs.prog_bo);
if (intel->gen < 6) {
- state_struct_out("SF", brw->sf.state_bo, sizeof(struct brw_sf_unit_state));
+ state_struct_out("SF", brw->sf.state_bo, 0, sizeof(struct brw_sf_unit_state));
brw_debug_prog("SF prog", brw->sf.prog_bo);
}
dump_sf_viewport_state(brw);
if (intel->gen < 6)
- state_struct_out("WM", brw->wm.state_bo, sizeof(struct brw_wm_unit_state));
+ state_struct_out("WM", brw->wm.state_bo, 0, sizeof(struct brw_wm_unit_state));
brw_debug_prog("WM prog", brw->wm.prog_bo);
if (intel->gen >= 6) {