DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
DEFINE_BIT(BRW_NEW_INPUT_VARYING),
DEFINE_BIT(BRW_NEW_PSP),
- DEFINE_BIT(BRW_NEW_METAOPS),
DEFINE_BIT(BRW_NEW_FENCE),
DEFINE_BIT(BRW_NEW_INDICES),
DEFINE_BIT(BRW_NEW_VERTICES),
*/
void brw_validate_state( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
struct brw_state_flags *state = &brw->state.dirty;
GLuint i;
state->brw |= ~0;
}
- /* texenv program needs to notify us somehow when this happens:
- * Some confusion about which state flag should represent this change.
- */
- if (brw->fragment_program != brw->attribs.FragmentProgram->_Current) {
- brw->fragment_program = brw->attribs.FragmentProgram->_Current;
- brw->state.dirty.mesa |= _NEW_PROGRAM;
+ if (brw->fragment_program != ctx->FragmentProgram._Current) {
+ brw->fragment_program = ctx->FragmentProgram._Current;
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
}
- if (brw->vertex_program != brw->attribs.VertexProgram->_Current) {
- brw->vertex_program = brw->attribs.VertexProgram->_Current;
+ if (brw->vertex_program != ctx->VertexProgram._Current) {
+ brw->vertex_program = ctx->VertexProgram._Current;
brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
}