void
brw_init_surface_formats(struct brw_context *brw)
{
- struct gl_context *ctx = &brw->intel.ctx;
+ struct gl_context *ctx = &brw->ctx;
int gen;
gl_format format;
GLenum depth_mode,
GLenum srgb_decode)
{
- struct gl_context *ctx = &brw->intel.ctx;
+ struct gl_context *ctx = &brw->ctx;
if (srgb_decode == GL_SKIP_DECODE_EXT)
mesa_format = _mesa_get_srgb_format_linear(mesa_format);