mesa: Rename MESA_shader_framebuffer_fetch gl_extensions bits to EXT.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_tcs.c
index 474787b0ea671be401e4d569391854db221bd0d6..931ef64166c9f4403abbccfbdce3c8de087fd744 100644 (file)
@@ -178,32 +178,12 @@ brw_codegen_tcs_prog(struct brw_context *brw, struct brw_program *tcp,
 
    memset(&prog_data, 0, sizeof(prog_data));
 
-   /* Allocate the references to the uniforms that will end up in the
-    * prog_data associated with the compiled program, and which will be freed
-    * by the state cache.
-    *
-    * Note: param_count needs to be num_uniform_components * 4, since we add
-    * padding around uniform values below vec4 size, so the worst case is that
-    * every uniform is a float which gets padded to the size of a vec4.
-    */
-   int param_count = nir->num_uniforms / 4;
-
-   prog_data.base.base.param =
-      rzalloc_array(NULL, const gl_constant_value *, param_count);
-   prog_data.base.base.pull_param =
-      rzalloc_array(NULL, const gl_constant_value *, param_count);
-   prog_data.base.base.nr_params = param_count;
-
    if (tcp) {
       brw_assign_common_binding_table_offsets(devinfo, &tcp->program,
                                               &prog_data.base.base, 0);
 
-      prog_data.base.base.image_param =
-         rzalloc_array(NULL, struct brw_image_param,
-                       tcp->program.info.num_images);
-      prog_data.base.base.nr_image_params = tcp->program.info.num_images;
-
-      brw_nir_setup_glsl_uniforms(nir, &tcp->program, &prog_data.base.base,
+      brw_nir_setup_glsl_uniforms(mem_ctx, nir, &tcp->program,
+                                  &prog_data.base.base,
                                   compiler->scalar_stage[MESA_SHADER_TESS_CTRL]);
       brw_nir_analyze_ubo_ranges(compiler, tcp->program.nir,
                                  prog_data.base.base.ubo_ranges);
@@ -211,26 +191,29 @@ brw_codegen_tcs_prog(struct brw_context *brw, struct brw_program *tcp,
       /* Upload the Patch URB Header as the first two uniforms.
        * Do the annoying scrambling so the shader doesn't have to.
        */
-      const float **param = (const float **) prog_data.base.base.param;
-      static float zero = 0.0f;
+      assert(nir->num_uniforms == 32);
+      prog_data.base.base.param = rzalloc_array(mem_ctx, uint32_t, 8);
+      prog_data.base.base.nr_params = 8;
+
+      uint32_t *param = prog_data.base.base.param;
       for (int i = 0; i < 8; i++)
-         param[i] = &zero;
+         param[i] = BRW_PARAM_BUILTIN_ZERO;
 
       if (key->tes_primitive_mode == GL_QUADS) {
          for (int i = 0; i < 4; i++)
-            param[7 - i] = &ctx->TessCtrlProgram.patch_default_outer_level[i];
+            param[7 - i] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X + i;
 
-         param[3] = &ctx->TessCtrlProgram.patch_default_inner_level[0];
-         param[2] = &ctx->TessCtrlProgram.patch_default_inner_level[1];
+         param[3] = BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X;
+         param[2] = BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y;
       } else if (key->tes_primitive_mode == GL_TRIANGLES) {
          for (int i = 0; i < 3; i++)
-            param[7 - i] = &ctx->TessCtrlProgram.patch_default_outer_level[i];
+            param[7 - i] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X + i;
 
-         param[4] = &ctx->TessCtrlProgram.patch_default_inner_level[0];
+         param[4] = BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X;
       } else {
          assert(key->tes_primitive_mode == GL_ISOLINES);
-         param[7] = &ctx->TessCtrlProgram.patch_default_outer_level[1];
-         param[6] = &ctx->TessCtrlProgram.patch_default_outer_level[0];
+         param[7] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_Y;
+         param[6] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X;
       }
    }
 
@@ -243,14 +226,13 @@ brw_codegen_tcs_prog(struct brw_context *brw, struct brw_program *tcp,
       start_time = get_time();
    }
 
-   unsigned program_size;
    char *error_str;
    const unsigned *program =
       brw_compile_tcs(compiler, brw, mem_ctx, key, &prog_data, nir, st_index,
-                      &program_size, &error_str);
+                      &error_str);
    if (program == NULL) {
       if (tep) {
-         tep->program.sh.data->LinkStatus = linking_failure;
+         tep->program.sh.data->LinkStatus = LINKING_FAILURE;
          ralloc_strcat(&tep->program.sh.data->InfoLog, error_str);
       }
 
@@ -277,12 +259,14 @@ brw_codegen_tcs_prog(struct brw_context *brw, struct brw_program *tcp,
 
    /* Scratch space is used for register spilling */
    brw_alloc_stage_scratch(brw, stage_state,
-                           prog_data.base.base.total_scratch,
-                           devinfo->max_tcs_threads);
+                           prog_data.base.base.total_scratch);
 
+   /* The param and pull_param arrays will be freed by the shader cache. */
+   ralloc_steal(NULL, prog_data.base.base.param);
+   ralloc_steal(NULL, prog_data.base.base.pull_param);
    brw_upload_cache(&brw->cache, BRW_CACHE_TCS_PROG,
                     key, sizeof(*key),
-                    program, program_size,
+                    program, prog_data.base.base.program_size,
                     &prog_data, sizeof(prog_data),
                     &stage_state->prog_offset, &brw->tcs.base.prog_data);
    ralloc_free(mem_ctx);
@@ -353,14 +337,21 @@ brw_upload_tcs_prog(struct brw_context *brw)
 
    brw_tcs_populate_key(brw, &key);
 
-   if (!brw_search_cache(&brw->cache, BRW_CACHE_TCS_PROG,
-                         &key, sizeof(key),
-                         &stage_state->prog_offset,
-                         &brw->tcs.base.prog_data)) {
-      bool success = brw_codegen_tcs_prog(brw, tcp, tep, &key);
-      assert(success);
-      (void)success;
-   }
+   if (brw_search_cache(&brw->cache, BRW_CACHE_TCS_PROG,
+                        &key, sizeof(key),
+                        &stage_state->prog_offset,
+                        &brw->tcs.base.prog_data))
+      return;
+
+   if (brw_disk_cache_upload_program(brw, MESA_SHADER_TESS_CTRL))
+      return;
+
+   tcp = (struct brw_program *) brw->programs[MESA_SHADER_TESS_CTRL];
+   if (tcp)
+      tcp->id = key.program_string_id;
+
+   MAYBE_UNUSED bool success = brw_codegen_tcs_prog(brw, tcp, tep, &key);
+   assert(success);
 }