struct brw_stage_state *stage_state = &brw->tcs.base;
/* BRW_NEW_TESS_PROGRAMS */
- struct brw_tess_ctrl_program *tcp =
- (struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
+ struct brw_program *tcp = (struct brw_program *) brw->tess_ctrl_program;
if (!tcp)
return;
/* BRW_NEW_TCS_PROG_DATA */
- const struct brw_stage_prog_data *prog_data = &brw->tcs.prog_data->base.base;
+ const struct brw_stage_prog_data *prog_data = brw->tcs.base.prog_data;
_mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_TESS_CTRL);
/* _NEW_PROGRAM_CONSTANTS */
- brw_upload_pull_constants(brw, BRW_NEW_TCS_CONSTBUF, &tcp->program.Base,
+ brw_upload_pull_constants(brw, BRW_NEW_TCS_CONSTBUF, &tcp->program,
stage_state, prog_data);
}
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */
- struct gl_shader_program *prog =
+ struct gl_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
- if (!prog)
- return;
-
/* BRW_NEW_TCS_PROG_DATA */
- struct brw_stage_prog_data *prog_data = &brw->tcs.prog_data->base.base;
+ struct brw_stage_prog_data *prog_data = brw->tcs.base.prog_data;
- brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL],
- &brw->tcs.base, prog_data);
+ brw_upload_ubo_surfaces(brw, prog, &brw->tcs.base, prog_data);
}
const struct brw_tracked_state brw_tcs_ubo_surfaces = {
static void
brw_upload_tcs_abo_surfaces(struct brw_context *brw)
{
- struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */
- struct gl_shader_program *prog =
- ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
+ const struct gl_program *tcp = brw->tess_ctrl_program;
- if (prog) {
+ if (tcp) {
/* BRW_NEW_TCS_PROG_DATA */
- brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL],
- &brw->tcs.base, &brw->tcs.prog_data->base.base);
+ brw_upload_abo_surfaces(brw, tcp, &brw->tcs.base,
+ brw->tcs.base.prog_data);
}
}
static void
brw_upload_tcs_image_surfaces(struct brw_context *brw)
{
- struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_TESS_PROGRAMS */
- struct gl_shader_program *prog =
- ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL];
+ const struct gl_program *tcp = brw->tess_ctrl_program;
- if (prog) {
+ if (tcp) {
/* BRW_NEW_TCS_PROG_DATA, BRW_NEW_IMAGE_UNITS */
- brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL],
- &brw->tcs.base, &brw->tcs.prog_data->base.base);
+ brw_upload_image_surfaces(brw, tcp, &brw->tcs.base,
+ brw->tcs.base.prog_data);
}
}