{
struct brw_stage_state *stage_state = &brw->tes.base;
- /* BRW_NEW_TESS_EVAL_PROGRAM */
+ /* BRW_NEW_TESS_PROGRAMS */
struct brw_tess_eval_program *dp =
(struct brw_tess_eval_program *) brw->tess_eval_program;
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
BRW_NEW_TES_PROG_DATA |
- BRW_NEW_TESS_EVAL_PROGRAM,
+ BRW_NEW_TESS_PROGRAMS,
},
.emit = brw_upload_tes_pull_constants,
};
.dirty = {
.mesa = _NEW_PROGRAM,
.brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
BRW_NEW_TES_PROG_DATA |
BRW_NEW_UNIFORM_BUFFER,
},
.mesa = _NEW_PROGRAM,
.brw = BRW_NEW_ATOMIC_BUFFER |
BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
BRW_NEW_TES_PROG_DATA,
},
.emit = brw_upload_tes_abo_surfaces,
brw_upload_tes_image_surfaces(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- /* BRW_NEW_TESS_EVAL_PROGRAM */
+ /* BRW_NEW_TESS_PROGRAMS */
struct gl_shader_program *prog =
ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL];
const struct brw_tracked_state brw_tes_image_surfaces = {
.dirty = {
.brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
BRW_NEW_IMAGE_UNITS |
- BRW_NEW_TESS_EVAL_PROGRAM |
+ BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TES_PROG_DATA,
},
.emit = brw_upload_tes_image_surfaces,