brw_miptree_layout_texture_array(struct intel_context *intel,
struct intel_mipmap_tree *mt)
{
- GLuint align_w;
- GLuint align_h;
GLuint level;
GLuint qpitch = 0;
int h0, h1, q;
- intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
-
- h0 = ALIGN(mt->height0, align_h);
- h1 = ALIGN(minify(mt->height0), align_h);
- qpitch = (h0 + h1 + (intel->gen >= 7 ? 12 : 11) * align_h);
+ h0 = ALIGN(mt->height0, mt->align_h);
+ h1 = ALIGN(minify(mt->height0), mt->align_h);
+ qpitch = (h0 + h1 + (intel->gen >= 7 ? 12 : 11) * mt->align_h);
if (mt->compressed)
qpitch /= 4;
void
brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
{
- /* XXX: these vary depending on image format: */
- /* GLint align_w = 4; */
-
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
if (intel->gen >= 5) {
GLuint pack_x_pitch, pack_x_nr;
GLuint pack_y_pitch;
GLuint level;
- GLuint align_h = 2;
- GLuint align_w = 4;
mt->total_height = 0;
- intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
if (mt->compressed) {
- mt->total_width = ALIGN(width, align_w);
+ mt->total_width = ALIGN(width, mt->align_w);
pack_y_pitch = (height + 3) / 4;
} else {
mt->total_width = mt->width0;
- pack_y_pitch = ALIGN(mt->height0, align_h);
+ pack_y_pitch = ALIGN(mt->height0, mt->align_h);
}
pack_x_pitch = width;
if (mt->compressed) {
pack_y_pitch = (height + 3) / 4;
- if (pack_x_pitch > ALIGN(width, align_w)) {
- pack_x_pitch = ALIGN(width, align_w);
+ if (pack_x_pitch > ALIGN(width, mt->align_w)) {
+ pack_x_pitch = ALIGN(width, mt->align_w);
pack_x_nr <<= 1;
}
} else {
if (pack_y_pitch > 2) {
pack_y_pitch >>= 1;
- pack_y_pitch = ALIGN(pack_y_pitch, align_h);
+ pack_y_pitch = ALIGN(pack_y_pitch, mt->align_h);
}
}