*/
static void recalculate_urb_fence( struct brw_context *brw )
{
- struct intel_context *intel = &brw->intel;
GLuint csize = brw->curbe.total_size;
GLuint vsize = brw->vs.prog_data->base.urb_entry_size;
GLuint sfsize = brw->sf.prog_data->urb_entry_size;
brw->urb.constrained = 0;
- if (intel->gen == 5) {
+ if (brw->gen == 5) {
brw->urb.nr_vs_entries = 128;
brw->urb.nr_sf_entries = 48;
if (check_urb_layout(brw)) {
brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
}
- } else if (intel->is_g4x) {
+ } else if (brw->is_g4x) {
brw->urb.nr_vs_entries = 64;
if (check_urb_layout(brw)) {
goto done;