*/
+#include <assert.h>
+
#include "main/mtypes.h"
-#include "shader/prog_parameter.h"
+#include "program/prog_parameter.h"
#include "brw_util.h"
#include "brw_defines.h"
-GLuint brw_count_bits(uint64_t val)
-{
- GLuint i;
- for (i = 0; val ; val >>= 1)
- if (val & 1)
- i++;
- return i;
-}
-
-
GLuint brw_translate_blend_equation( GLenum mode )
{
switch (mode) {