#include "brw_fs.h"
#include "brw_cfg.h"
#include "brw_vs.h"
+#include "brw_nir.h"
+#include "brw_vec4_live_variables.h"
#include "brw_dead_control_flow.h"
extern "C" {
#include "program/prog_print.h"
#include "program/prog_parameter.h"
}
+#include "main/context.h"
#define MAX_INSTRUCTION (1 << 30)
namespace brw {
-/**
- * Common helper for constructing swizzles. When only a subset of
- * channels of a vec4 are used, we don't want to reference the other
- * channels, as that will tell optimization passes that those other
- * channels are used.
- */
-unsigned
-swizzle_for_size(int size)
-{
- static const unsigned size_swizzles[4] = {
- BRW_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
- BRW_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
- BRW_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
- BRW_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
- };
-
- assert((size >= 1) && (size <= 4));
- return size_swizzles[size - 1];
-}
-
void
src_reg::init()
{
this->file = file;
this->reg = reg;
if (type && (type->is_scalar() || type->is_vector() || type->is_matrix()))
- this->swizzle = swizzle_for_size(type->vector_elements);
+ this->swizzle = brw_swizzle_for_size(type->vector_elements);
else
this->swizzle = BRW_SWIZZLE_XYZW;
}
this->type = reg.type;
}
-src_reg::src_reg(dst_reg reg)
+src_reg::src_reg(const dst_reg ®)
{
init();
this->type = reg.type;
this->reladdr = reg.reladdr;
this->fixed_hw_reg = reg.fixed_hw_reg;
-
- int swizzles[4];
- int next_chan = 0;
- int last = 0;
-
- for (int i = 0; i < 4; i++) {
- if (!(reg.writemask & (1 << i)))
- continue;
-
- swizzles[next_chan++] = last = i;
- }
-
- for (; next_chan < 4; next_chan++) {
- swizzles[next_chan] = last;
- }
-
- this->swizzle = BRW_SWIZZLE4(swizzles[0], swizzles[1],
- swizzles[2], swizzles[3]);
+ this->swizzle = brw_swizzle_for_mask(reg.writemask);
}
void
}
dst_reg::dst_reg(register_file file, int reg, const glsl_type *type,
- int writemask)
+ unsigned writemask)
{
init();
this->type = reg.type;
}
-dst_reg::dst_reg(src_reg reg)
+dst_reg::dst_reg(const src_reg ®)
{
init();
this->reg = reg.reg;
this->reg_offset = reg.reg_offset;
this->type = reg.type;
- /* How should we do writemasking when converting from a src_reg? It seems
- * pretty obvious that for src.xxxx the caller wants to write to src.x, but
- * what about for src.wx? Just special-case src.xxxx for now.
- */
- if (reg.swizzle == BRW_SWIZZLE_XXXX)
- this->writemask = WRITEMASK_X;
- else
- this->writemask = WRITEMASK_XYZW;
+ this->writemask = brw_mask_for_swizzle(reg.swizzle);
this->reladdr = reg.reladdr;
this->fixed_hw_reg = reg.fixed_hw_reg;
}
+bool
+dst_reg::equals(const dst_reg &r) const
+{
+ return (file == r.file &&
+ reg == r.reg &&
+ reg_offset == r.reg_offset &&
+ type == r.type &&
+ negate == r.negate &&
+ abs == r.abs &&
+ writemask == r.writemask &&
+ (reladdr == r.reladdr ||
+ (reladdr && r.reladdr && reladdr->equals(*r.reladdr))) &&
+ memcmp(&fixed_hw_reg, &r.fixed_hw_reg,
+ sizeof(fixed_hw_reg)) == 0);
+}
+
bool
vec4_instruction::is_send_from_grf()
{
switch (opcode) {
case SHADER_OPCODE_SHADER_TIME_ADD:
case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
+ case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case SHADER_OPCODE_UNTYPED_SURFACE_READ:
+ case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case SHADER_OPCODE_TYPED_ATOMIC:
+ case SHADER_OPCODE_TYPED_SURFACE_READ:
+ case SHADER_OPCODE_TYPED_SURFACE_WRITE:
return true;
default:
return false;
}
}
+unsigned
+vec4_instruction::regs_read(unsigned arg) const
+{
+ if (src[arg].file == BAD_FILE)
+ return 0;
+
+ switch (opcode) {
+ case SHADER_OPCODE_SHADER_TIME_ADD:
+ case SHADER_OPCODE_UNTYPED_ATOMIC:
+ case SHADER_OPCODE_UNTYPED_SURFACE_READ:
+ case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
+ case SHADER_OPCODE_TYPED_ATOMIC:
+ case SHADER_OPCODE_TYPED_SURFACE_READ:
+ case SHADER_OPCODE_TYPED_SURFACE_WRITE:
+ return arg == 0 ? mlen : 1;
+
+ case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
+ return arg == 1 ? mlen : 1;
+
+ default:
+ return 1;
+ }
+}
+
bool
-vec4_instruction::can_do_source_mods(struct brw_context *brw)
+vec4_instruction::can_do_source_mods(const struct brw_device_info *devinfo)
{
- if (brw->gen == 6 && is_math())
+ if (devinfo->gen == 6 && is_math())
return false;
if (is_send_from_grf())
int
vec4_visitor::implied_mrf_writes(vec4_instruction *inst)
{
- if (inst->mlen == 0)
+ if (inst->mlen == 0 || inst->is_send_from_grf())
return 0;
switch (inst->opcode) {
case SHADER_OPCODE_TXS:
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
- return inst->header_present ? 1 : 0;
- case SHADER_OPCODE_UNTYPED_ATOMIC:
- case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- return 0;
+ return inst->header_size;
default:
unreachable("not reached");
}
int last_reg = -1, last_reg_offset = -1;
enum register_file last_reg_file = BAD_FILE;
- int remaining_channels;
+ int remaining_channels = 0;
uint8_t imm[4];
- int inst_count;
+ int inst_count = 0;
vec4_instruction *imm_inst[4];
foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
bool progress = false;
foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
- if (inst->dst.file == BAD_FILE || inst->dst.file == HW_REG)
+ if (inst->dst.file == BAD_FILE || inst->dst.file == HW_REG ||
+ inst->is_send_from_grf())
continue;
- int swizzle[4];
+ unsigned swizzle;
/* Determine which channels of the sources are read. */
switch (inst->opcode) {
case VEC4_OPCODE_PACK_BYTES:
- swizzle[0] = 0;
- swizzle[1] = 1;
- swizzle[2] = 2;
- swizzle[3] = 3;
- break;
case BRW_OPCODE_DP4:
case BRW_OPCODE_DPH: /* FINISHME: DPH reads only three channels of src0,
* but all four of src1.
*/
- swizzle[0] = 0;
- swizzle[1] = 1;
- swizzle[2] = 2;
- swizzle[3] = 3;
+ swizzle = brw_swizzle_for_size(4);
break;
case BRW_OPCODE_DP3:
- swizzle[0] = 0;
- swizzle[1] = 1;
- swizzle[2] = 2;
- swizzle[3] = -1;
+ swizzle = brw_swizzle_for_size(3);
break;
case BRW_OPCODE_DP2:
- swizzle[0] = 0;
- swizzle[1] = 1;
- swizzle[2] = -1;
- swizzle[3] = -1;
+ swizzle = brw_swizzle_for_size(2);
break;
default:
- swizzle[0] = inst->dst.writemask & WRITEMASK_X ? 0 : -1;
- swizzle[1] = inst->dst.writemask & WRITEMASK_Y ? 1 : -1;
- swizzle[2] = inst->dst.writemask & WRITEMASK_Z ? 2 : -1;
- swizzle[3] = inst->dst.writemask & WRITEMASK_W ? 3 : -1;
+ swizzle = brw_swizzle_for_mask(inst->dst.writemask);
break;
}
- /* Resolve unread channels (-1) by assigning them the swizzle of the
- * first channel that is used.
- */
- int first_used_channel = 0;
- for (int i = 0; i < 4; i++) {
- if (swizzle[i] != -1) {
- first_used_channel = swizzle[i];
- break;
- }
- }
- for (int i = 0; i < 4; i++) {
- if (swizzle[i] == -1) {
- swizzle[i] = first_used_channel;
- }
- }
-
/* Update sources' swizzles. */
for (int i = 0; i < 3; i++) {
if (inst->src[i].file != GRF &&
inst->src[i].file != UNIFORM)
continue;
- int swiz[4];
- for (int j = 0; j < 4; j++) {
- swiz[j] = BRW_GET_SWZ(inst->src[i].swizzle, swizzle[j]);
- }
-
- unsigned new_swizzle = BRW_SWIZZLE4(swiz[0], swiz[1], swiz[2], swiz[3]);
+ const unsigned new_swizzle =
+ brw_compose_swizzle(swizzle, inst->src[i].swizzle);
if (inst->src[i].swizzle != new_swizzle) {
inst->src[i].swizzle = new_swizzle;
progress = true;
continue;
inst->src[i].reg = new_loc[src];
-
- int sx = BRW_GET_SWZ(inst->src[i].swizzle, 0) + new_chan[src];
- int sy = BRW_GET_SWZ(inst->src[i].swizzle, 1) + new_chan[src];
- int sz = BRW_GET_SWZ(inst->src[i].swizzle, 2) + new_chan[src];
- int sw = BRW_GET_SWZ(inst->src[i].swizzle, 3) + new_chan[src];
- inst->src[i].swizzle = BRW_SWIZZLE4(sx, sy, sz, sw);
+ inst->src[i].swizzle += BRW_SWIZZLE4(new_chan[src], new_chan[src],
+ new_chan[src], new_chan[src]);
}
}
}
inst->opcode = BRW_OPCODE_MOV;
inst->src[1] = src_reg();
progress = true;
+ } else if (inst->src[1].is_negative_one()) {
+ inst->opcode = BRW_OPCODE_MOV;
+ inst->src[0].negate = !inst->src[0].negate;
+ inst->src[1] = src_reg();
+ progress = true;
}
break;
case BRW_OPCODE_CMP:
}
break;
}
+ case SHADER_OPCODE_BROADCAST:
+ if (is_uniform(inst->src[0]) ||
+ inst->src[1].is_zero()) {
+ inst->opcode = BRW_OPCODE_MOV;
+ inst->src[1] = src_reg();
+ inst->force_writemask_all = true;
+ progress = true;
+ }
+ break;
+
default:
break;
}
(reg.type == BRW_REGISTER_TYPE_UD || \
reg.type == BRW_REGISTER_TYPE_D)
- /* From the destination hazard section of the spec:
- * > Instructions other than send, may use this control as long as operations
- * > that have different pipeline latencies are not mixed.
+ /* "When source or destination datatype is 64b or operation is integer DWord
+ * multiply, DepCtrl must not be used."
+ * May apply to future SoCs as well.
*/
- if (brw->gen >= 8) {
+ if (devinfo->is_cherryview) {
if (inst->opcode == BRW_OPCODE_MUL &&
IS_DWORD(inst->src[0]) &&
IS_DWORD(inst->src[1]))
}
#undef IS_DWORD
+ if (devinfo->gen >= 8) {
+ if (inst->opcode == BRW_OPCODE_F32TO16)
+ return true;
+ }
+
/*
* mlen:
* In the presence of send messages, totally interrupt dependency
void
vec4_instruction::reswizzle(int dst_writemask, int swizzle)
{
- int new_writemask = 0;
- int new_swizzle[4] = { 0 };
-
- /* Dot product instructions write a single result into all channels. */
+ /* Destination write mask doesn't correspond to source swizzle for the dot
+ * product and pack_bytes instructions.
+ */
if (opcode != BRW_OPCODE_DP4 && opcode != BRW_OPCODE_DPH &&
- opcode != BRW_OPCODE_DP3 && opcode != BRW_OPCODE_DP2) {
+ opcode != BRW_OPCODE_DP3 && opcode != BRW_OPCODE_DP2 &&
+ opcode != VEC4_OPCODE_PACK_BYTES) {
for (int i = 0; i < 3; i++) {
if (src[i].file == BAD_FILE || src[i].file == IMM)
continue;
- /* Destination write mask doesn't correspond to source swizzle for the
- * pack_bytes instruction.
- */
- if (opcode == VEC4_OPCODE_PACK_BYTES)
- continue;
-
- for (int c = 0; c < 4; c++) {
- new_swizzle[c] = BRW_GET_SWZ(src[i].swizzle, BRW_GET_SWZ(swizzle, c));
- }
-
- src[i].swizzle = BRW_SWIZZLE4(new_swizzle[0], new_swizzle[1],
- new_swizzle[2], new_swizzle[3]);
+ src[i].swizzle = brw_compose_swizzle(swizzle, src[i].swizzle);
}
}
- for (int c = 0; c < 4; c++) {
- int bit = 1 << BRW_GET_SWZ(swizzle, c);
- /* Skip components of the swizzle not used by the dst. */
- if (!(dst_writemask & (1 << c)))
- continue;
- /* If we were populating this component, then populate the
- * corresponding channel of the new dst.
- */
- if (dst.writemask & bit)
- new_writemask |= (1 << c);
- }
- dst.writemask = new_writemask;
+ /* Apply the specified swizzle and writemask to the original mask of
+ * written components.
+ */
+ dst.writemask = dst_writemask &
+ brw_apply_swizzle_to_mask(swizzle, dst.writemask);
}
/*
/* Can't coalesce this GRF if someone else was going to
* read it later.
*/
- if (this->virtual_grf_end[inst->src[0].reg * 4 + 0] > ip ||
- this->virtual_grf_end[inst->src[0].reg * 4 + 1] > ip ||
- this->virtual_grf_end[inst->src[0].reg * 4 + 2] > ip ||
- this->virtual_grf_end[inst->src[0].reg * 4 + 3] > ip)
+ if (var_range_end(var_from_reg(alloc, inst->src[0]), 4) > ip)
continue;
/* We need to check interference with the final destination between this
* we're eliminating. To do that, keep track of which of our source
* channels we've seen initialized.
*/
- bool chans_needed[4] = {false, false, false, false};
- int chans_remaining = 0;
- int swizzle_mask = 0;
- for (int i = 0; i < 4; i++) {
- int chan = BRW_GET_SWZ(inst->src[0].swizzle, i);
-
- if (!(inst->dst.writemask & (1 << i)))
- continue;
-
- swizzle_mask |= (1 << chan);
-
- if (!chans_needed[chan]) {
- chans_needed[chan] = true;
- chans_remaining++;
- }
- }
+ const unsigned chans_needed =
+ brw_apply_inv_swizzle_to_mask(inst->src[0].swizzle,
+ inst->dst.writemask);
+ unsigned chans_remaining = chans_needed;
/* Now walk up the instruction stream trying to see if we can rewrite
* everything writing to the temporary to write into the destination
inst, block) {
_scan_inst = scan_inst;
- if (scan_inst->dst.file == GRF &&
- scan_inst->dst.reg == inst->src[0].reg &&
- scan_inst->dst.reg_offset == inst->src[0].reg_offset) {
+ if (inst->src[0].in_range(scan_inst->dst, scan_inst->regs_written)) {
/* Found something writing to the reg we want to coalesce away. */
if (to_mrf) {
/* SEND instructions can't have MRF as a destination. */
if (scan_inst->mlen)
break;
- if (brw->gen == 6) {
+ if (devinfo->gen == 6) {
/* gen6 math instructions must have the destination be
* GRF, so no compute-to-MRF for them.
*/
/* If we can't handle the swizzle, bail. */
if (!scan_inst->can_reswizzle(inst->dst.writemask,
inst->src[0].swizzle,
- swizzle_mask)) {
+ chans_needed)) {
break;
}
+ /* This doesn't handle coalescing of multiple registers. */
+ if (scan_inst->regs_written > 1)
+ break;
+
/* Mark which channels we found unconditional writes for. */
- if (!scan_inst->predicate) {
- for (int i = 0; i < 4; i++) {
- if (scan_inst->dst.writemask & (1 << i) &&
- chans_needed[i]) {
- chans_needed[i] = false;
- chans_remaining--;
- }
- }
- }
+ if (!scan_inst->predicate)
+ chans_remaining &= ~scan_inst->dst.writemask;
if (chans_remaining == 0)
break;
*/
bool interfered = false;
for (int i = 0; i < 3; i++) {
- if (scan_inst->src[i].file == GRF &&
- scan_inst->src[i].reg == inst->src[0].reg &&
- scan_inst->src[i].reg_offset == inst->src[0].reg_offset) {
+ if (inst->src[0].in_range(scan_inst->src[i],
+ scan_inst->regs_read(i)))
interfered = true;
- }
}
if (interfered)
break;
/* If somebody else writes our destination here, we can't coalesce
* before that.
*/
- if (scan_inst->dst.file == inst->dst.file &&
- scan_inst->dst.reg == inst->dst.reg) {
+ if (inst->dst.in_range(scan_inst->dst, scan_inst->regs_written))
break;
- }
/* Check for reads of the register we're trying to coalesce into. We
* can't go rewriting instructions above that to put some other value
}
} else {
for (int i = 0; i < 3; i++) {
- if (scan_inst->src[i].file == inst->dst.file &&
- scan_inst->src[i].reg == inst->dst.reg &&
- scan_inst->src[i].reg_offset == inst->src[0].reg_offset) {
+ if (inst->dst.in_range(scan_inst->src[i],
+ scan_inst->regs_read(i)))
interfered = true;
- }
}
if (interfered)
break;
return progress;
}
+/**
+ * Eliminate FIND_LIVE_CHANNEL instructions occurring outside any control
+ * flow. We could probably do better here with some form of divergence
+ * analysis.
+ */
+bool
+vec4_visitor::eliminate_find_live_channel()
+{
+ bool progress = false;
+ unsigned depth = 0;
+
+ foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
+ switch (inst->opcode) {
+ case BRW_OPCODE_IF:
+ case BRW_OPCODE_DO:
+ depth++;
+ break;
+
+ case BRW_OPCODE_ENDIF:
+ case BRW_OPCODE_WHILE:
+ depth--;
+ break;
+
+ case SHADER_OPCODE_FIND_LIVE_CHANNEL:
+ if (depth == 0) {
+ inst->opcode = BRW_OPCODE_MOV;
+ inst->src[0] = src_reg(0);
+ inst->force_writemask_all = true;
+ progress = true;
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ return progress;
+}
+
/**
* Splits virtual GRFs requesting more than one contiguous physical register.
*
void
vec4_visitor::split_virtual_grfs()
{
- int num_vars = this->virtual_grf_count;
+ int num_vars = this->alloc.count;
int new_virtual_grf[num_vars];
bool split_grf[num_vars];
/* Try to split anything > 0 sized. */
for (int i = 0; i < num_vars; i++) {
- split_grf[i] = this->virtual_grf_sizes[i] != 1;
+ split_grf[i] = this->alloc.sizes[i] != 1;
}
/* Check that the instructions are compatible with the registers we're trying
* to split.
*/
foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
- /* If there's a SEND message loading from a GRF on gen7+, it needs to be
- * contiguous.
- */
- if (inst->is_send_from_grf()) {
- for (int i = 0; i < 3; i++) {
- if (inst->src[i].file == GRF) {
- split_grf[inst->src[i].reg] = false;
- }
- }
+ if (inst->dst.file == GRF && inst->regs_written > 1)
+ split_grf[inst->dst.reg] = false;
+
+ for (int i = 0; i < 3; i++) {
+ if (inst->src[i].file == GRF && inst->regs_read(i) > 1)
+ split_grf[inst->src[i].reg] = false;
}
}
if (!split_grf[i])
continue;
- new_virtual_grf[i] = virtual_grf_alloc(1);
- for (int j = 2; j < this->virtual_grf_sizes[i]; j++) {
- int reg = virtual_grf_alloc(1);
+ new_virtual_grf[i] = alloc.allocate(1);
+ for (unsigned j = 2; j < this->alloc.sizes[i]; j++) {
+ unsigned reg = alloc.allocate(1);
assert(reg == new_virtual_grf[i] + j - 1);
(void) reg;
}
- this->virtual_grf_sizes[i] = 1;
+ this->alloc.sizes[i] = 1;
}
foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
vec4_instruction *inst = (vec4_instruction *)be_inst;
if (inst->predicate) {
- fprintf(file, "(%cf0) ",
- inst->predicate_inverse ? '-' : '+');
+ fprintf(file, "(%cf0.%d) ",
+ inst->predicate_inverse ? '-' : '+',
+ inst->flag_subreg);
}
fprintf(file, "%s", brw_instruction_name(inst->opcode));
+ if (inst->saturate)
+ fprintf(file, ".sat");
if (inst->conditional_mod) {
fprintf(file, "%s", conditional_modifier[inst->conditional_mod]);
+ if (!inst->predicate &&
+ (devinfo->gen < 5 || (inst->opcode != BRW_OPCODE_SEL &&
+ inst->opcode != BRW_OPCODE_IF &&
+ inst->opcode != BRW_OPCODE_WHILE))) {
+ fprintf(file, ".f0.%d", inst->flag_subreg);
+ }
}
fprintf(file, " ");
/* Don't print .0; and only VGRFs have reg_offsets and sizes */
if (inst->src[i].reg_offset != 0 &&
inst->src[i].file == GRF &&
- virtual_grf_sizes[inst->src[i].reg] != 1)
+ alloc.sizes[inst->src[i].reg] != 1)
fprintf(file, ".%d", inst->src[i].reg_offset);
if (inst->src[i].file != IMM) {
unsigned vue_entries =
MAX2(nr_attributes, prog_data->vue_map.num_slots);
- if (brw->gen == 6)
+ if (devinfo->gen == 6)
prog_data->urb_entry_size = ALIGN(vue_entries, 8) / 8;
else
prog_data->urb_entry_size = ALIGN(vue_entries, 4) / 4;
/* The pre-gen6 VS requires that some push constants get loaded no
* matter what, or the GPU would hang.
*/
- if (brw->gen < 6 && this->uniforms == 0) {
+ if (devinfo->gen < 6 && this->uniforms == 0) {
assert(this->uniforms < this->uniform_array_size);
this->uniform_vector_size[this->uniforms] = 1;
src_reg
vec4_visitor::get_timestamp()
{
- assert(brw->gen >= 7);
+ assert(devinfo->gen >= 7);
src_reg ts = src_reg(brw_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_TIMESTAMP,
*/
emit(ADD(diff, src_reg(diff), src_reg(-2u)));
- emit_shader_time_write(st_base, src_reg(diff));
- emit_shader_time_write(st_written, src_reg(1u));
+ emit_shader_time_write(0, src_reg(diff));
+ emit_shader_time_write(1, src_reg(1u));
emit(BRW_OPCODE_ELSE);
- emit_shader_time_write(st_reset, src_reg(1u));
+ emit_shader_time_write(2, src_reg(1u));
emit(BRW_OPCODE_ENDIF);
}
void
-vec4_visitor::emit_shader_time_write(enum shader_time_shader_type type,
- src_reg value)
+vec4_visitor::emit_shader_time_write(int shader_time_subindex, src_reg value)
{
- int shader_time_index =
- brw_get_shader_time_index(brw, shader_prog, prog, type);
-
dst_reg dst =
dst_reg(this, glsl_type::get_array_instance(glsl_type::vec4_type, 2));
time.reg_offset++;
offset.type = BRW_REGISTER_TYPE_UD;
- emit(MOV(offset, src_reg(shader_time_index * SHADER_TIME_STRIDE)));
+ int index = shader_time_index * 3 + shader_time_subindex;
+ emit(MOV(offset, src_reg(index * SHADER_TIME_STRIDE)));
time.type = BRW_REGISTER_TYPE_UD;
emit(MOV(time, src_reg(value)));
- emit(SHADER_OPCODE_SHADER_TIME_ADD, dst_reg(), src_reg(dst));
+ vec4_instruction *inst =
+ emit(SHADER_OPCODE_SHADER_TIME_ADD, dst_reg(), src_reg(dst));
+ inst->mlen = 2;
}
bool
-vec4_visitor::run()
+vec4_visitor::run(gl_clip_plane *clip_planes)
{
sanity_param_count = prog->Parameters->NumParameters;
- if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ if (shader_time_index >= 0)
emit_shader_time_begin();
assign_binding_table_offsets();
base_ir = NULL;
if (key->userclip_active && !prog->UsesClipDistanceOut)
- setup_uniform_clipplane_values();
+ setup_uniform_clipplane_values(clip_planes);
emit_thread_end();
move_push_constants_to_pull_constants();
split_virtual_grfs();
- const char *stage_name = stage == MESA_SHADER_GEOMETRY ? "gs" : "vs";
-
#define OPT(pass, args...) ({ \
pass_num++; \
bool this_progress = pass(args); \
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \
char filename[64]; \
snprintf(filename, 64, "%s-%04d-%02d-%02d-" #pass, \
- stage_name, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \
+ stage_abbrev, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \
\
- backend_visitor::dump_instructions(filename); \
+ backend_shader::dump_instructions(filename); \
} \
\
progress = progress || this_progress; \
if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) {
char filename[64];
snprintf(filename, 64, "%s-%04d-00-start",
- stage_name, shader_prog ? shader_prog->Name : 0);
+ stage_abbrev, shader_prog ? shader_prog->Name : 0);
- backend_visitor::dump_instructions(filename);
+ backend_shader::dump_instructions(filename);
}
bool progress;
OPT(opt_cse);
OPT(opt_algebraic);
OPT(opt_register_coalesce);
+ OPT(eliminate_find_live_channel);
} while (progress);
pass_num = 0;
if (false) {
/* Debug of register spilling: Go spill everything. */
- const int grf_count = virtual_grf_count;
- float spill_costs[virtual_grf_count];
- bool no_spill[virtual_grf_count];
+ const int grf_count = alloc.count;
+ float spill_costs[alloc.count];
+ bool no_spill[alloc.count];
evaluate_spill_costs(spill_costs, no_spill);
for (int i = 0; i < grf_count; i++) {
if (no_spill[i])
if (prog)
shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
- if (unlikely(INTEL_DEBUG & DEBUG_VS))
+ int st_index = -1;
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ st_index = brw_get_shader_time_index(brw, prog, &c->vp->program.Base,
+ ST_VS);
+
+ if (unlikely(INTEL_DEBUG & DEBUG_VS) && shader->base.ir)
brw_dump_ir("vertex", prog, &shader->base, &c->vp->program.Base);
- if (prog && brw->gen >= 8 && brw->scalar_vs) {
- fs_visitor v(brw, mem_ctx, &c->key, prog_data, prog, &c->vp->program, 8);
- if (!v.run_vs()) {
+ if (brw->intelScreen->compiler->scalar_vs) {
+ if (!c->vp->program.Base.nir) {
+ /* Normally we generate NIR in LinkShader() or
+ * ProgramStringNotify(), but Mesa's fixed-function vertex program
+ * handling doesn't notify the driver at all. Just do it here, at
+ * the last minute, even though it's lame.
+ */
+ assert(c->vp->program.Base.Id == 0 && prog == NULL);
+ c->vp->program.Base.nir =
+ brw_create_nir(brw, NULL, &c->vp->program.Base, MESA_SHADER_VERTEX);
+ }
+
+ prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8;
+
+ fs_visitor v(brw->intelScreen->compiler, brw,
+ mem_ctx, MESA_SHADER_VERTEX, &c->key,
+ &prog_data->base.base, prog, &c->vp->program.Base,
+ 8, st_index);
+ if (!v.run_vs(brw_select_clip_planes(&brw->ctx))) {
if (prog) {
prog->LinkStatus = false;
ralloc_strcat(&prog->InfoLog, v.fail_msg);
return NULL;
}
- fs_generator g(brw, mem_ctx, (void *) &c->key, &prog_data->base.base,
- &c->vp->program.Base, v.runtime_check_aads_emit, "VS");
+ fs_generator g(brw->intelScreen->compiler, brw,
+ mem_ctx, (void *) &c->key, &prog_data->base.base,
+ &c->vp->program.Base, v.promoted_constants,
+ v.runtime_check_aads_emit, "VS");
if (INTEL_DEBUG & DEBUG_VS) {
- char *name = ralloc_asprintf(mem_ctx, "%s vertex shader %d",
- prog->Label ? prog->Label : "unnamed",
- prog->Name);
+ char *name;
+ if (prog) {
+ name = ralloc_asprintf(mem_ctx, "%s vertex shader %d",
+ prog->Label ? prog->Label : "unnamed",
+ prog->Name);
+ } else {
+ name = ralloc_asprintf(mem_ctx, "vertex program %d",
+ c->vp->program.Base.Id);
+ }
g.enable_debug(name);
}
g.generate_code(v.cfg, 8);
assembly = g.get_assembly(final_assembly_size);
- if (assembly)
- prog_data->base.simd8 = true;
c->base.last_scratch = v.last_scratch;
}
if (!assembly) {
- vec4_vs_visitor v(brw, c, prog_data, prog, mem_ctx);
- if (!v.run()) {
+ prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
+
+ vec4_vs_visitor v(brw->intelScreen->compiler,
+ c, prog_data, prog, mem_ctx, st_index,
+ !_mesa_is_gles3(&brw->ctx));
+ if (!v.run(brw_select_clip_planes(&brw->ctx))) {
if (prog) {
prog->LinkStatus = false;
ralloc_strcat(&prog->InfoLog, v.fail_msg);
return NULL;
}
- vec4_generator g(brw, prog, &c->vp->program.Base, &prog_data->base,
+ vec4_generator g(brw->intelScreen->compiler, brw,
+ prog, &c->vp->program.Base, &prog_data->base,
mem_ctx, INTEL_DEBUG & DEBUG_VS, "vertex", "VS");
assembly = g.generate_assembly(v.cfg, final_assembly_size);
}
struct brw_context *brw = brw_context(ctx);
key->program_string_id = id;
- const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
- unsigned sampler_count = _mesa_fls(prog->SamplersUsed);
- for (unsigned i = 0; i < sampler_count; i++) {
- if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) {
- /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
- key->tex.swizzles[i] =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
- } else {
- /* Color sampler: assume no swizzling. */
- key->tex.swizzles[i] = SWIZZLE_XYZW;
- }
- }
+ brw_setup_tex_for_precompile(brw, &key->tex, prog);
}
} /* extern "C" */