extern "C" {
#endif
-void
-brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx,
- struct brw_vue_prog_key *key,
- GLuint id, struct gl_program *prog);
-
#ifdef __cplusplus
} /* extern "C" */
* Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
* fixed-function) into VS IR.
*/
-class vec4_visitor : public backend_shader, public ir_visitor
+class vec4_visitor : public backend_shader
{
public:
vec4_visitor(const struct brw_compiler *compiler,
void *log_data,
struct gl_program *prog,
- const struct brw_vue_prog_key *key,
+ const struct brw_sampler_prog_key_data *key,
struct brw_vue_prog_data *prog_data,
struct gl_shader_program *shader_prog,
gl_shader_stage stage,
return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
}
- const struct brw_vue_prog_key * const key;
+ const struct brw_sampler_prog_key_data * const key_tex;
struct brw_vue_prog_data * const prog_data;
unsigned int sanity_param_count;
brw::vec4_live_variables *live_intervals;
dst_reg userplane[MAX_CLIP_PLANES];
- dst_reg *variable_storage(ir_variable *var);
-
- void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
-
bool need_all_constants_in_pull_buffer;
- /**
- * \name Visit methods
- *
- * As typical for the visitor pattern, there must be one \c visit method for
- * each concrete subclass of \c ir_instruction. Virtual base classes within
- * the hierarchy should not have \c visit methods.
- */
- /*@{*/
- virtual void visit(ir_variable *);
- virtual void visit(ir_loop *);
- virtual void visit(ir_loop_jump *);
- virtual void visit(ir_function_signature *);
- virtual void visit(ir_function *);
- virtual void visit(ir_expression *);
- virtual void visit(ir_swizzle *);
- virtual void visit(ir_dereference_variable *);
- virtual void visit(ir_dereference_array *);
- virtual void visit(ir_dereference_record *);
- virtual void visit(ir_assignment *);
- virtual void visit(ir_constant *);
- virtual void visit(ir_call *);
- virtual void visit(ir_return *);
- virtual void visit(ir_discard *);
- virtual void visit(ir_texture *);
- virtual void visit(ir_if *);
- virtual void visit(ir_emit_vertex *);
- virtual void visit(ir_end_primitive *);
- virtual void visit(ir_barrier *);
- /*@}*/
-
- src_reg result;
-
/* Regs for vertex results. Generated at ir_variable visiting time
* for the ir->location's used.
*/
src_reg shader_start_time;
- struct hash_table *variable_ht;
-
- bool run(gl_clip_plane *clip_planes);
+ bool run();
void fail(const char *msg, ...);
- void setup_uniform_clipplane_values(gl_clip_plane *clip_planes);
- virtual void setup_vector_uniform_values(const gl_constant_value *values,
- unsigned n);
- void setup_uniform_values(ir_variable *ir);
- void setup_builtin_uniform_values(ir_variable *ir);
+ virtual void setup_vec4_uniform_value(unsigned param_offset,
+ const gl_constant_value *values,
+ unsigned n);
int setup_uniforms(int payload_reg);
bool reg_allocate_trivial();
int implied_mrf_writes(vec4_instruction *inst);
- bool try_rewrite_rhs_to_dst(ir_assignment *ir,
- dst_reg dst,
- src_reg src,
- vec4_instruction *pre_rhs_inst,
- vec4_instruction *last_rhs_inst);
-
- /** Walks an exec_list of ir_instruction and sends it through this visitor. */
- void visit_instructions(const exec_list *list);
-
void emit_vp_sop(enum brw_conditional_mod condmod, dst_reg dst,
src_reg src0, src_reg src1, src_reg one);
- void emit_bool_to_cond_code(ir_rvalue *ir, enum brw_predicate *predicate);
- void emit_if_gen6(ir_if *ir);
-
vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
src_reg src0, src_reg src1);
*/
src_reg emit_uniformize(const src_reg &src);
- void emit_block_move(dst_reg *dst, src_reg *src,
- const struct glsl_type *type, brw_predicate predicate);
-
- void emit_constant_values(dst_reg *dst, ir_constant *value);
-
/**
* Emit the correct dot-product instruction for the type of arguments
*/
void emit_dp(dst_reg dst, src_reg src0, src_reg src1, unsigned elements);
- void emit_scalar(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0);
-
- void emit_scalar(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0, src_reg src1);
-
- src_reg fix_3src_operand(src_reg src);
+ src_reg fix_3src_operand(const src_reg &src);
+ src_reg resolve_source_modifiers(const src_reg &src);
vec4_instruction *emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
const src_reg &src1 = src_reg());
- src_reg fix_math_operand(src_reg src);
+ src_reg fix_math_operand(const src_reg &src);
void emit_pack_half_2x16(dst_reg dst, src_reg src0);
void emit_unpack_half_2x16(dst_reg dst, src_reg src0);
void emit_pack_unorm_4x8(const dst_reg &dst, const src_reg &src0);
void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0);
+ void emit_texture(ir_texture_opcode op,
+ dst_reg dest,
+ const glsl_type *dest_type,
+ src_reg coordinate,
+ int coord_components,
+ src_reg shadow_comparitor,
+ src_reg lod, src_reg lod2,
+ src_reg sample_index,
+ uint32_t constant_offset,
+ src_reg offset_value,
+ src_reg mcs,
+ bool is_cube_array,
+ uint32_t sampler, src_reg sampler_reg);
+
uint32_t gather_channel(unsigned gather_component, uint32_t sampler);
src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
src_reg sampler);
void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
- void swizzle_result(ir_texture *ir, src_reg orig_val, uint32_t sampler);
+ void swizzle_result(ir_texture_opcode op, dst_reg dest,
+ src_reg orig_val, uint32_t sampler,
+ const glsl_type *dest_type);
void emit_ndc_computation();
void emit_psiz_and_flags(dst_reg reg);
- void emit_clip_distances(dst_reg reg, int offset);
vec4_instruction *emit_generic_urb_slot(dst_reg reg, int varying);
- void emit_urb_slot(dst_reg reg, int varying);
+ virtual void emit_urb_slot(dst_reg reg, int varying);
void emit_shader_time_begin();
void emit_shader_time_end();
src_reg emit_resolve_reladdr(int scratch_loc[], bblock_t *block,
vec4_instruction *inst, src_reg src);
- bool try_emit_mad(ir_expression *ir);
- bool try_emit_b2f_of_compare(ir_expression *ir);
void resolve_ud_negate(src_reg *reg);
- void resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg);
src_reg get_timestamp();
- bool process_move_condition(ir_rvalue *ir);
-
void dump_instruction(backend_instruction *inst);
void dump_instruction(backend_instruction *inst, FILE *file);
- void visit_atomic_counter_intrinsic(ir_call *ir);
-
- int type_size(const struct glsl_type *type);
bool is_high_sampler(src_reg sampler);
virtual void emit_nir_code();
virtual void nir_emit_alu(nir_alu_instr *instr);
virtual void nir_emit_jump(nir_jump_instr *instr);
virtual void nir_emit_texture(nir_tex_instr *instr);
+ virtual void nir_emit_undef(nir_ssa_undef_instr *instr);
+ virtual void nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr);
dst_reg get_nir_dest(nir_dest dest, enum brw_reg_type type);
dst_reg get_nir_dest(nir_dest dest, nir_alu_type type);
dst_reg *nir_locals;
dst_reg *nir_ssa_values;
src_reg *nir_inputs;
- unsigned *nir_uniform_driver_location;
dst_reg *nir_system_values;
protected:
virtual void assign_binding_table_offsets();
virtual void setup_payload() = 0;
virtual void emit_prolog() = 0;
- virtual void emit_program_code() = 0;
virtual void emit_thread_end() = 0;
virtual void emit_urb_write_header(int mrf) = 0;
virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
- virtual int compute_array_stride(ir_dereference_array *ir);
+ virtual void gs_emit_vertex(int stream_id);
+ virtual void gs_end_primitive();
private:
/**
struct brw_reg offset);
void generate_set_simd4x2_header_gen9(vec4_instruction *inst,
struct brw_reg dst);
+
+ void generate_get_buffer_size(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src,
+ struct brw_reg index);
+
void generate_unpack_flags(struct brw_reg dst);
const struct brw_compiler *compiler;