#endif
#include "glsl/ir.h"
+#include "glsl/nir/nir.h"
#ifdef __cplusplus
void emit_bool_to_cond_code(ir_rvalue *ir, enum brw_predicate *predicate);
void emit_if_gen6(ir_if *ir);
- void emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
- src_reg src0, src_reg src1);
+ vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
+ src_reg src0, src_reg src1);
- void emit_lrp(const dst_reg &dst,
- const src_reg &x, const src_reg &y, const src_reg &a);
+ vec4_instruction *emit_lrp(const dst_reg &dst, const src_reg &x,
+ const src_reg &y, const src_reg &a);
/**
* Copy any live channel from \p src to the first channel of the
src_reg fix_3src_operand(src_reg src);
- void emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
- const src_reg &src1 = src_reg());
+ vec4_instruction *emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
+ const src_reg &src1 = src_reg());
+
src_reg fix_math_operand(src_reg src);
void emit_pack_half_2x16(dst_reg dst, src_reg src0);
void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0);
uint32_t gather_channel(ir_texture *ir, uint32_t sampler);
- src_reg emit_mcs_fetch(ir_texture *ir, src_reg coordinate, src_reg sampler);
+ src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
+ src_reg sampler);
void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
void swizzle_result(ir_texture *ir, src_reg orig_val, uint32_t sampler);
void visit_atomic_counter_intrinsic(ir_call *ir);
+ int type_size(const struct glsl_type *type);
+ bool is_high_sampler(src_reg sampler);
+
+ virtual void emit_nir_code();
+ virtual void nir_setup_inputs(nir_shader *shader);
+ virtual void nir_setup_uniforms(nir_shader *shader);
+ virtual void nir_setup_uniform(nir_variable *var);
+ virtual void nir_setup_builtin_uniform(nir_variable *var);
+ virtual void nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr);
+ virtual void nir_setup_system_values(nir_shader *shader);
+ virtual void nir_emit_impl(nir_function_impl *impl);
+ virtual void nir_emit_cf_list(exec_list *list);
+ virtual void nir_emit_if(nir_if *if_stmt);
+ virtual void nir_emit_loop(nir_loop *loop);
+ virtual void nir_emit_block(nir_block *block);
+ virtual void nir_emit_instr(nir_instr *instr);
+ virtual void nir_emit_load_const(nir_load_const_instr *instr);
+ virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
+ virtual void nir_emit_alu(nir_alu_instr *instr);
+ virtual void nir_emit_jump(nir_jump_instr *instr);
+ virtual void nir_emit_texture(nir_tex_instr *instr);
+
+ dst_reg get_nir_dest(nir_dest dest, enum brw_reg_type type);
+ dst_reg get_nir_dest(nir_dest dest, nir_alu_type type);
+ dst_reg get_nir_dest(nir_dest dest);
+ src_reg get_nir_src(nir_src src, enum brw_reg_type type,
+ unsigned num_components = 4);
+ src_reg get_nir_src(nir_src src, nir_alu_type type,
+ unsigned num_components = 4);
+ src_reg get_nir_src(nir_src src,
+ unsigned num_components = 4);
+
+ virtual dst_reg *make_reg_for_system_value(int location,
+ const glsl_type *type) = 0;
+
+ dst_reg *nir_locals;
+ dst_reg *nir_ssa_values;
+ src_reg *nir_inputs;
+ unsigned *nir_uniform_driver_location;
+ dst_reg *nir_system_values;
+
protected:
void emit_vertex();
void lower_attributes_to_hw_regs(const int *attribute_map,
bool interleaved);
void setup_payload_interference(struct ra_graph *g, int first_payload_node,
int reg_node_count);
- virtual dst_reg *make_reg_for_system_value(ir_variable *ir) = 0;
virtual void assign_binding_table_offsets();
virtual void setup_payload() = 0;
virtual void emit_prolog() = 0;