return brw_reg;
}
-vec4_generator::vec4_generator(struct brw_context *brw,
+vec4_generator::vec4_generator(const struct brw_compiler *compiler,
+ void *log_data,
struct gl_shader_program *shader_prog,
struct gl_program *prog,
struct brw_vue_prog_data *prog_data,
bool debug_flag,
const char *stage_name,
const char *stage_abbrev)
- : brw(brw), devinfo(brw->intelScreen->devinfo),
+ : compiler(compiler), log_data(log_data), devinfo(compiler->devinfo),
shader_prog(shader_prog), prog(prog), prog_data(prog_data),
mem_ctx(mem_ctx), stage_name(stage_name), stage_abbrev(stage_abbrev),
debug_flag(debug_flag)
{
p = rzalloc(mem_ctx, struct brw_codegen);
- brw_init_codegen(brw->intelScreen->devinfo, p, mem_ctx);
+ brw_init_codegen(devinfo, p, mem_ctx);
}
vec4_generator::~vec4_generator()
brw_mark_surface_used(&prog_data->base, sampler + base_binding_table_index);
} else {
/* Non-constant sampler index. */
- /* Note: this clobbers `dst` as a temporary before emitting the send */
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
- struct brw_reg temp = vec1(retype(dst, BRW_REGISTER_TYPE_UD));
-
struct brw_reg sampler_reg = vec1(retype(sampler_index, BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_access_mode(p, BRW_ALIGN_1);
- /* Some care required: `sampler` and `temp` may alias:
- * addr = sampler & 0xff
- * temp = (sampler << 8) & 0xf00
- * addr = addr | temp
- */
- brw_ADD(p, addr, sampler_reg, brw_imm_ud(base_binding_table_index));
- brw_SHL(p, temp, sampler_reg, brw_imm_ud(8u));
- brw_AND(p, temp, temp, brw_imm_ud(0x0f00));
- brw_AND(p, addr, addr, brw_imm_ud(0x0ff));
- brw_OR(p, addr, addr, temp);
+ /* addr = ((sampler * 0x101) + base_binding_table_index) & 0xfff */
+ brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
+ if (base_binding_table_index)
+ brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index));
+ brw_AND(p, addr, addr, brw_imm_ud(0xfff));
brw_pop_insn_state(p);
+ if (inst->base_mrf != -1)
+ gen6_resolve_implied_move(p, &src, inst->base_mrf);
+
/* dst = send(offset, a0.0 | <descriptor>) */
brw_inst *insn = brw_send_indirect_message(
p, BRW_SFID_SAMPLER, dst, src, addr);
break;
case SHADER_OPCODE_UNTYPED_ATOMIC:
- assert(src[1].file == BRW_IMMEDIATE_VALUE &&
- src[2].file == BRW_IMMEDIATE_VALUE);
+ assert(src[2].file == BRW_IMMEDIATE_VALUE);
brw_untyped_atomic(p, dst, src[0], src[1], src[2].dw1.ud, inst->mlen,
!inst->dst.is_null());
- brw_mark_surface_used(&prog_data->base, src[1].dw1.ud);
break;
case SHADER_OPCODE_UNTYPED_SURFACE_READ:
- assert(src[1].file == BRW_IMMEDIATE_VALUE &&
- src[2].file == BRW_IMMEDIATE_VALUE);
+ assert(src[2].file == BRW_IMMEDIATE_VALUE);
brw_untyped_surface_read(p, dst, src[0], src[1], inst->mlen,
src[2].dw1.ud);
- brw_mark_surface_used(&prog_data->base, src[1].dw1.ud);
break;
case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
*
* where they pack the four bytes from the low and high four DW.
*/
- assert(is_power_of_two(dst.dw1.bits.writemask) &&
+ assert(_mesa_is_pow_two(dst.dw1.bits.writemask) &&
dst.dw1.bits.writemask != 0);
unsigned offset = __builtin_ctz(dst.dw1.bits.writemask);
ralloc_free(annotation.ann);
}
- static GLuint msg_id = 0;
- _mesa_gl_debug(&brw->ctx, &msg_id,
- MESA_DEBUG_SOURCE_SHADER_COMPILER,
- MESA_DEBUG_TYPE_OTHER,
- MESA_DEBUG_SEVERITY_NOTIFICATION,
- "%s vec4 shader: %d inst, %d loops, "
- "compacted %d to %d bytes.\n",
- stage_abbrev,
- before_size / 16, loop_count,
- before_size, after_size);
+ compiler->shader_debug_log(log_data,
+ "%s vec4 shader: %d inst, %d loops, "
+ "compacted %d to %d bytes.\n",
+ stage_abbrev, before_size / 16, loop_count,
+ before_size, after_size);
}
const unsigned *