nir_setup_system_values();
/* get the main function and emit it */
- nir_foreach_function(nir, function) {
+ nir_foreach_function(function, nir) {
assert(strcmp(function->name, "main") == 0);
assert(function->impl);
nir_emit_impl(function->impl);
case nir_intrinsic_load_vertex_id_zero_base:
reg = &nir_system_values[SYSTEM_VALUE_VERTEX_ID_ZERO_BASE];
if (reg->file == BAD_FILE)
- *reg = *make_reg_for_system_value(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE,
- glsl_type::int_type);
+ *reg = *make_reg_for_system_value(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE);
break;
case nir_intrinsic_load_base_vertex:
reg = &nir_system_values[SYSTEM_VALUE_BASE_VERTEX];
if (reg->file == BAD_FILE)
- *reg = *make_reg_for_system_value(SYSTEM_VALUE_BASE_VERTEX,
- glsl_type::int_type);
+ *reg = *make_reg_for_system_value(SYSTEM_VALUE_BASE_VERTEX);
break;
case nir_intrinsic_load_instance_id:
reg = &nir_system_values[SYSTEM_VALUE_INSTANCE_ID];
if (reg->file == BAD_FILE)
- *reg = *make_reg_for_system_value(SYSTEM_VALUE_INSTANCE_ID,
- glsl_type::int_type);
+ *reg = *make_reg_for_system_value(SYSTEM_VALUE_INSTANCE_ID);
break;
case nir_intrinsic_load_base_instance:
reg = &nir_system_values[SYSTEM_VALUE_BASE_INSTANCE];
if (reg->file == BAD_FILE)
- *reg = *make_reg_for_system_value(SYSTEM_VALUE_BASE_INSTANCE,
- glsl_type::int_type);
+ *reg = *make_reg_for_system_value(SYSTEM_VALUE_BASE_INSTANCE);
break;
case nir_intrinsic_load_draw_id:
reg = &nir_system_values[SYSTEM_VALUE_DRAW_ID];
if (reg->file == BAD_FILE)
- *reg = *make_reg_for_system_value(SYSTEM_VALUE_DRAW_ID,
- glsl_type::int_type);
+ *reg = *make_reg_for_system_value(SYSTEM_VALUE_DRAW_ID);
break;
default:
}
static bool
-setup_system_values_block(nir_block *block, void *void_visitor)
+setup_system_values_block(nir_block *block, vec4_visitor *v)
{
- vec4_visitor *v = (vec4_visitor *)void_visitor;
-
- nir_foreach_instr(block, instr) {
+ nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_system_values[i] = dst_reg();
}
- nir_foreach_function(nir, function) {
+ nir_foreach_function(function, nir) {
assert(strcmp(function->name, "main") == 0);
assert(function->impl);
- nir_foreach_block(function->impl, setup_system_values_block, this);
+ nir_foreach_block(block, function->impl) {
+ setup_system_values_block(block, this);
+ }
}
}
void
vec4_visitor::nir_emit_block(nir_block *block)
{
- nir_foreach_instr(block, instr) {
+ nir_foreach_instr(instr, block) {
nir_emit_instr(instr);
}
}
unsigned offset = const_offset->u32[0] + shift * 4;
src.reg_offset = offset / 16;
- shift = (nir_intrinsic_base(instr) % 16) / 4;
+ shift = (offset % 16) / 4;
src.swizzle += BRW_SWIZZLE4(shift, shift, shift, shift);
emit(MOV(dest, src));