/* Offsets are in bytes but they should always be multiples of 16 */
assert(const_offset->u32[0] % 16 == 0);
src.reg_offset = const_offset->u32[0] / 16;
+
+ emit(MOV(dest, src));
} else {
- src_reg tmp = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_UD, 1);
- src.reladdr = new(mem_ctx) src_reg(tmp);
- }
+ src_reg indirect = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_UD, 1);
- emit(MOV(dest, src));
+ emit(SHADER_OPCODE_MOV_INDIRECT, dest, src,
+ indirect, brw_imm_ud(instr->const_index[1]));
+ }
break;
}