* IN THE SOFTWARE.
*/
-extern "C" {
#include "main/macros.h"
#include "util/register_allocate.h"
-} /* extern "C" */
-
#include "brw_vec4.h"
#include "brw_vs.h"
#include "brw_cfg.h"
assign(unsigned int *reg_hw_locations, backend_reg *reg)
{
if (reg->file == GRF) {
- assert(reg->reg_offset >= 0);
reg->reg = reg_hw_locations[reg->reg] + reg->reg_offset;
reg->reg_offset = 0;
}
}
extern "C" void
-brw_vec4_alloc_reg_set(struct intel_screen *screen)
+brw_vec4_alloc_reg_set(struct brw_compiler *compiler)
{
int base_reg_count =
- screen->devinfo->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
+ compiler->devinfo->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
/* After running split_virtual_grfs(), almost all VGRFs will be of size 1.
* SEND-from-GRF sources cannot be split, so we also need classes for each
ra_reg_count += base_reg_count - (class_sizes[i] - 1);
}
- ralloc_free(screen->vec4_reg_set.ra_reg_to_grf);
- screen->vec4_reg_set.ra_reg_to_grf = ralloc_array(screen, uint8_t, ra_reg_count);
- ralloc_free(screen->vec4_reg_set.regs);
- screen->vec4_reg_set.regs = ra_alloc_reg_set(screen, ra_reg_count);
- if (screen->devinfo->gen >= 6)
- ra_set_allocate_round_robin(screen->vec4_reg_set.regs);
- ralloc_free(screen->vec4_reg_set.classes);
- screen->vec4_reg_set.classes = ralloc_array(screen, int, class_count);
+ ralloc_free(compiler->vec4_reg_set.ra_reg_to_grf);
+ compiler->vec4_reg_set.ra_reg_to_grf = ralloc_array(compiler, uint8_t, ra_reg_count);
+ ralloc_free(compiler->vec4_reg_set.regs);
+ compiler->vec4_reg_set.regs = ra_alloc_reg_set(compiler, ra_reg_count);
+ if (compiler->devinfo->gen >= 6)
+ ra_set_allocate_round_robin(compiler->vec4_reg_set.regs);
+ ralloc_free(compiler->vec4_reg_set.classes);
+ compiler->vec4_reg_set.classes = ralloc_array(compiler, int, class_count);
/* Now, add the registers to their classes, and add the conflicts
* between them and the base GRF registers (and also each other).
unsigned *q_values[MAX_VGRF_SIZE];
for (int i = 0; i < class_count; i++) {
int class_reg_count = base_reg_count - (class_sizes[i] - 1);
- screen->vec4_reg_set.classes[i] = ra_alloc_reg_class(screen->vec4_reg_set.regs);
+ compiler->vec4_reg_set.classes[i] = ra_alloc_reg_class(compiler->vec4_reg_set.regs);
q_values[i] = new unsigned[MAX_VGRF_SIZE];
for (int j = 0; j < class_reg_count; j++) {
- ra_class_add_reg(screen->vec4_reg_set.regs, screen->vec4_reg_set.classes[i], reg);
+ ra_class_add_reg(compiler->vec4_reg_set.regs, compiler->vec4_reg_set.classes[i], reg);
- screen->vec4_reg_set.ra_reg_to_grf[reg] = j;
+ compiler->vec4_reg_set.ra_reg_to_grf[reg] = j;
for (int base_reg = j;
base_reg < j + class_sizes[i];
base_reg++) {
- ra_add_transitive_reg_conflict(screen->vec4_reg_set.regs, base_reg, reg);
+ ra_add_transitive_reg_conflict(compiler->vec4_reg_set.regs, base_reg, reg);
}
reg++;
}
assert(reg == ra_reg_count);
- ra_set_finalize(screen->vec4_reg_set.regs, q_values);
+ ra_set_finalize(compiler->vec4_reg_set.regs, q_values);
for (int i = 0; i < MAX_VGRF_SIZE; i++)
delete[] q_values[i];
bool
vec4_visitor::reg_allocate()
{
- struct intel_screen *screen = brw->intelScreen;
unsigned int hw_reg_mapping[alloc.count];
int payload_reg_count = this->first_non_payload_grf;
int first_payload_node = node_count;
node_count += payload_reg_count;
struct ra_graph *g =
- ra_alloc_interference_graph(screen->vec4_reg_set.regs, node_count);
+ ra_alloc_interference_graph(compiler->vec4_reg_set.regs, node_count);
for (unsigned i = 0; i < alloc.count; i++) {
int size = this->alloc.sizes[i];
assert(size >= 1 && size <= MAX_VGRF_SIZE);
- ra_set_node_class(g, i, screen->vec4_reg_set.classes[size - 1]);
+ ra_set_node_class(g, i, compiler->vec4_reg_set.classes[size - 1]);
for (unsigned j = 0; j < i; j++) {
if (virtual_grf_interferes(i, j)) {
for (unsigned i = 0; i < alloc.count; i++) {
int reg = ra_get_node_reg(g, i);
- hw_reg_mapping[i] = screen->vec4_reg_set.ra_reg_to_grf[reg];
+ hw_reg_mapping[i] = compiler->vec4_reg_set.ra_reg_to_grf[reg];
prog_data->total_grf = MAX2(prog_data->total_grf,
hw_reg_mapping[i] + alloc.sizes[i]);
}
vec4_visitor::spill_reg(int spill_reg_nr)
{
assert(alloc.sizes[spill_reg_nr] == 1);
- unsigned int spill_offset = c->last_scratch++;
+ unsigned int spill_offset = last_scratch++;
/* Generate spill/unspill instructions for the objects being spilled. */
foreach_block_and_inst(block, vec4_instruction, inst, cfg) {