#include "brw_nir.h"
#include "brw_vec4_tcs.h"
#include "brw_fs.h"
+#include "common/gen_debug.h"
namespace brw {
* HS instance dispatched will only have its bottom half doing real
* work, and so we need to disable the upper half:
*/
- if (nir->info->tcs.vertices_out % 2) {
+ if (nir->info->tess.tcs_vertices_out % 2) {
emit(CMP(dst_null_d(), invocation_id,
- brw_imm_ud(nir->info->tcs.vertices_out), BRW_CONDITIONAL_L));
+ brw_imm_ud(nir->info->tess.tcs_vertices_out),
+ BRW_CONDITIONAL_L));
/* Matching ENDIF is in emit_thread_end() */
emit(IF(BRW_PREDICATE_NORMAL));
vec4_instruction *inst;
current_annotation = "thread end";
- if (nir->info->tcs.vertices_out % 2) {
+ if (nir->info->tess.tcs_vertices_out % 2) {
emit(BRW_OPCODE_ENDIF);
}
/* Set up the message header to reference the proper parts of the URB */
dst_reg header = dst_reg(this, glsl_type::uvec4_type);
inst = emit(TCS_OPCODE_SET_OUTPUT_URB_OFFSETS, header,
- brw_imm_ud(dst.writemask), indirect_offset);
+ brw_imm_ud(dst.writemask << first_component), indirect_offset);
inst->force_writemask_all = true;
- /* Read into a temporary, ignoring writemasking. */
vec4_instruction *read = emit(VEC4_OPCODE_URB_READ, dst, src_reg(header));
read->offset = base_offset;
read->mlen = 1;
read->base_mrf = -1;
if (first_component) {
- src_reg src = src_reg(dst);
- src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
- emit(MOV(dst, src));
+ /* Read into a temporary and copy with a swizzle and writemask. */
+ read->dst = retype(dst_reg(this, glsl_type::ivec4_type), dst.type);
+ emit(MOV(dst, swizzle(src_reg(read->dst),
+ BRW_SWZ_COMP_INPUT(first_component))));
}
}
inst = emit(TCS_OPCODE_SET_OUTPUT_URB_OFFSETS, dst_reg(message),
brw_imm_ud(writemask), indirect_offset);
inst->force_writemask_all = true;
- inst = emit(MOV(offset(dst_reg(retype(message, value.type)), 1), value));
+ inst = emit(MOV(byte_offset(dst_reg(retype(message, value.type)), REG_SIZE),
+ value));
inst->force_writemask_all = true;
inst = emit(TCS_OPCODE_URB_WRITE, dst_null_f(), message);
vertex_const ? src_reg(brw_imm_ud(vertex_const->u32[0]))
: get_nir_src(instr->src[0], BRW_REGISTER_TYPE_UD, 1);
- dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
- dst.writemask = brw_writemask_for_size(instr->num_components);
+ unsigned first_component = nir_intrinsic_component(instr);
+ if (nir_dest_bit_size(instr->dest) == 64) {
+ /* We need to emit up to two 32-bit URB reads, then shuffle
+ * the result into a temporary, then move to the destination
+ * honoring the writemask
+ *
+ * We don't need to divide first_component by 2 because
+ * emit_input_urb_read takes a 32-bit type.
+ */
+ dst_reg tmp = dst_reg(this, glsl_type::dvec4_type);
+ dst_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D);
+ emit_input_urb_read(tmp_d, vertex_index, imm_offset,
+ first_component, indirect_offset);
+ if (instr->num_components > 2) {
+ emit_input_urb_read(byte_offset(tmp_d, REG_SIZE), vertex_index,
+ imm_offset + 1, 0, indirect_offset);
+ }
- emit_input_urb_read(dst, vertex_index, imm_offset,
- nir_intrinsic_component(instr), indirect_offset);
+ src_reg tmp_src = retype(src_reg(tmp_d), BRW_REGISTER_TYPE_DF);
+ dst_reg shuffled = dst_reg(this, glsl_type::dvec4_type);
+ shuffle_64bit_data(shuffled, tmp_src, false);
+
+ dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_DF);
+ dst.writemask = brw_writemask_for_size(instr->num_components);
+ emit(MOV(dst, src_reg(shuffled)));
+ } else {
+ dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
+ dst.writemask = brw_writemask_for_size(instr->num_components);
+ emit_input_urb_read(dst, vertex_index, imm_offset,
+ first_component, indirect_offset);
+ }
break;
}
case nir_intrinsic_load_input:
dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
dst.writemask = brw_writemask_for_size(instr->num_components);
- if (imm_offset == 0 && indirect_offset.file == BAD_FILE) {
- dst.type = BRW_REGISTER_TYPE_F;
-
- /* This is a read of gl_TessLevelInner[], which lives in the
- * Patch URB header. The layout depends on the domain.
- */
- switch (key->tes_primitive_mode) {
- case GL_QUADS: {
- /* DWords 3-2 (reversed); use offset 0 and WZYX swizzle. */
- dst_reg tmp(this, glsl_type::vec4_type);
- emit_output_urb_read(tmp, 0, 0, src_reg());
- emit(MOV(writemask(dst, WRITEMASK_XY),
- swizzle(src_reg(tmp), BRW_SWIZZLE_WZYX)));
- break;
- }
- case GL_TRIANGLES:
- /* DWord 4; use offset 1 but normal swizzle/writemask. */
- emit_output_urb_read(writemask(dst, WRITEMASK_X), 1, 0,
- src_reg());
- break;
- case GL_ISOLINES:
- /* All channels are undefined. */
- return;
- default:
- unreachable("Bogus tessellation domain");
- }
- } else if (imm_offset == 1 && indirect_offset.file == BAD_FILE) {
- dst.type = BRW_REGISTER_TYPE_F;
- unsigned swiz = BRW_SWIZZLE_WZYX;
-
- /* This is a read of gl_TessLevelOuter[], which lives in the
- * high 4 DWords of the Patch URB header, in reverse order.
- */
- switch (key->tes_primitive_mode) {
- case GL_QUADS:
- dst.writemask = WRITEMASK_XYZW;
- break;
- case GL_TRIANGLES:
- dst.writemask = WRITEMASK_XYZ;
- break;
- case GL_ISOLINES:
- /* Isolines are not reversed; swizzle .zw -> .xy */
- swiz = BRW_SWIZZLE_ZWZW;
- dst.writemask = WRITEMASK_XY;
- return;
- default:
- unreachable("Bogus tessellation domain");
- }
-
- dst_reg tmp(this, glsl_type::vec4_type);
- emit_output_urb_read(tmp, 1, 0, src_reg());
- emit(MOV(dst, swizzle(src_reg(tmp), swiz)));
- } else {
- emit_output_urb_read(dst, imm_offset, nir_intrinsic_component(instr),
- indirect_offset);
- }
+ emit_output_urb_read(dst, imm_offset, nir_intrinsic_component(instr),
+ indirect_offset);
break;
}
case nir_intrinsic_store_output:
src_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
- /* The passthrough shader writes the whole patch header as two vec4s;
- * skip all the gl_TessLevelInner/Outer swizzling.
- */
- if (indirect_offset.file == BAD_FILE && !is_passthrough_shader) {
- if (imm_offset == 0) {
- value.type = BRW_REGISTER_TYPE_F;
-
- mask &=
- (1 << tesslevel_inner_components(key->tes_primitive_mode)) - 1;
-
- /* This is a write to gl_TessLevelInner[], which lives in the
- * Patch URB header. The layout depends on the domain.
- */
- switch (key->tes_primitive_mode) {
- case GL_QUADS:
- /* gl_TessLevelInner[].xy lives at DWords 3-2 (reversed).
- * We use an XXYX swizzle to reverse put .xy in the .wz
- * channels, and use a .zw writemask.
- */
- swiz = BRW_SWIZZLE4(0, 0, 1, 0);
- mask = writemask_for_backwards_vector(mask);
- break;
- case GL_TRIANGLES:
- /* gl_TessLevelInner[].x lives at DWord 4, so we set the
- * writemask to X and bump the URB offset by 1.
- */
- imm_offset = 1;
- break;
- case GL_ISOLINES:
- /* Skip; gl_TessLevelInner[] doesn't exist for isolines. */
- return;
- default:
- unreachable("Bogus tessellation domain");
- }
- } else if (imm_offset == 1) {
- value.type = BRW_REGISTER_TYPE_F;
-
- mask &=
- (1 << tesslevel_outer_components(key->tes_primitive_mode)) - 1;
-
- /* This is a write to gl_TessLevelOuter[] which lives in the
- * Patch URB Header at DWords 4-7. However, it's reversed, so
- * instead of .xyzw we have .wzyx.
- */
- if (key->tes_primitive_mode == GL_ISOLINES) {
- /* Isolines .xy should be stored in .zw, in order. */
- swiz = BRW_SWIZZLE4(0, 0, 0, 1);
- mask <<= 2;
- } else {
- /* Other domains are reversed; store .wzyx instead of .xyzw. */
- swiz = BRW_SWIZZLE_WZYX;
- mask = writemask_for_backwards_vector(mask);
- }
- }
- }
-
unsigned first_component = nir_intrinsic_component(instr);
if (first_component) {
+ if (nir_src_bit_size(instr->src[0]) == 64)
+ first_component /= 2;
assert(swiz == BRW_SWIZZLE_XYZW);
swiz = BRW_SWZ_COMP_OUTPUT(first_component);
mask = mask << first_component;
}
- emit_urb_write(swizzle(value, swiz), mask,
- imm_offset, indirect_offset);
+ if (nir_src_bit_size(instr->src[0]) == 64) {
+ /* For 64-bit data we need to shuffle the data before we write and
+ * emit two messages. Also, since each channel is twice as large we
+ * need to fix the writemask in each 32-bit message to account for it.
+ */
+ value = swizzle(retype(value, BRW_REGISTER_TYPE_DF), swiz);
+ dst_reg shuffled = dst_reg(this, glsl_type::dvec4_type);
+ shuffle_64bit_data(shuffled, value, true);
+ src_reg shuffled_float = src_reg(retype(shuffled, BRW_REGISTER_TYPE_F));
+
+ for (int n = 0; n < 2; n++) {
+ unsigned fixed_mask = 0;
+ if (mask & WRITEMASK_X)
+ fixed_mask |= WRITEMASK_XY;
+ if (mask & WRITEMASK_Y)
+ fixed_mask |= WRITEMASK_ZW;
+ emit_urb_write(shuffled_float, fixed_mask,
+ imm_offset, indirect_offset);
+
+ shuffled_float = byte_offset(shuffled_float, REG_SIZE);
+ mask >>= 2;
+ imm_offset++;
+ }
+ } else {
+ emit_urb_write(swizzle(value, swiz), mask,
+ imm_offset, indirect_offset);
+ }
break;
}
nir->info->patch_outputs_written = key->patch_outputs_written;
struct brw_vue_map input_vue_map;
- brw_compute_vue_map(devinfo, &input_vue_map,
- nir->info->inputs_read & ~VARYING_BIT_PRIMITIVE_ID,
- true);
-
+ brw_compute_vue_map(devinfo, &input_vue_map, nir->info->inputs_read,
+ nir->info->separate_shader);
brw_compute_tess_vue_map(&vue_prog_data->vue_map,
nir->info->outputs_written,
nir->info->patch_outputs_written);
- nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar);
+ nir = brw_nir_apply_sampler_key(nir, compiler, &key->tex, is_scalar);
brw_nir_lower_vue_inputs(nir, is_scalar, &input_vue_map);
- brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map);
+ brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map,
+ key->tes_primitive_mode);
if (key->quads_workaround)
brw_nir_apply_tcs_quads_workaround(nir);
- nir = brw_postprocess_nir(nir, compiler->devinfo, is_scalar);
+ nir = brw_postprocess_nir(nir, compiler, is_scalar);
if (is_scalar)
- prog_data->instances = DIV_ROUND_UP(nir->info->tcs.vertices_out, 8);
+ prog_data->instances = DIV_ROUND_UP(nir->info->tess.tcs_vertices_out, 8);
else
- prog_data->instances = DIV_ROUND_UP(nir->info->tcs.vertices_out, 2);
+ prog_data->instances = DIV_ROUND_UP(nir->info->tess.tcs_vertices_out, 2);
/* Compute URB entry size. The maximum allowed URB entry size is 32k.
* That divides up as follows:
unsigned output_size_bytes = 0;
/* Note that the patch header is counted in num_per_patch_slots. */
output_size_bytes += num_per_patch_slots * 16;
- output_size_bytes += nir->info->tcs.vertices_out * num_per_vertex_slots * 16;
+ output_size_bytes += nir->info->tess.tcs_vertices_out *
+ num_per_vertex_slots * 16;
assert(output_size_bytes >= 1);
if (output_size_bytes > GEN7_MAX_HS_URB_ENTRY_SIZE_BYTES)