#include "brw_context.h"
#include "brw_vec4.h"
+#include "brw_vs.h"
extern "C" {
#include "program/prog_parameter.h"
#include "program/prog_print.h"
}
void
-vec4_visitor::emit_vertex_program_code()
+vec4_vs_visitor::emit_program_code()
{
this->need_all_constants_in_pull_buffer = false;
src_reg one = src_reg(this, glsl_type::float_type);
emit(MOV(dst_reg(one), src_reg(1.0f)));
- for (unsigned int insn = 0; insn < vp->Base.NumInstructions; insn++) {
- const struct prog_instruction *vpi = &vp->Base.Instructions[insn];
+ for (unsigned int insn = 0; insn < prog->NumInstructions; insn++) {
+ const struct prog_instruction *vpi = &prog->Instructions[insn];
base_ir = vpi;
dst_reg dst;
break;
case OPCODE_ARL:
- if (intel->gen >= 6) {
+ if (brw->gen >= 6) {
dst.writemask = WRITEMASK_X;
dst_reg dst_f = dst;
dst_f.type = BRW_REGISTER_TYPE_F;
* pull constants. Do that now.
*/
if (this->need_all_constants_in_pull_buffer) {
- const struct gl_program_parameter_list *params = c->vp->program.Base.Parameters;
+ const struct gl_program_parameter_list *params =
+ vs_compile->vp->program.Base.Parameters;
unsigned i;
for (i = 0; i < params->NumParameters * 4; i++) {
- c->prog_data.pull_param[i] = ¶ms->ParameterValues[i / 4][i % 4].f;
+ prog_data->pull_param[i] =
+ ¶ms->ParameterValues[i / 4][i % 4].f;
}
- c->prog_data.nr_pull_params = i;
+ prog_data->nr_pull_params = i;
}
}
void
-vec4_visitor::setup_vp_regs()
+vec4_vs_visitor::setup_vp_regs()
{
/* PROGRAM_TEMPORARY */
- int num_temp = vp->Base.NumTemporaries;
+ int num_temp = prog->NumTemporaries;
vp_temp_regs = rzalloc_array(mem_ctx, src_reg, num_temp);
for (int i = 0; i < num_temp; i++)
vp_temp_regs[i] = src_reg(this, glsl_type::vec4_type);
/* PROGRAM_STATE_VAR etc. */
- struct gl_program_parameter_list *plist = c->vp->program.Base.Parameters;
+ struct gl_program_parameter_list *plist =
+ vs_compile->vp->program.Base.Parameters;
for (unsigned p = 0; p < plist->NumParameters; p++) {
unsigned components = plist->Parameters[p].Size;
this->uniform_size[this->uniforms] = 1; /* 1 vec4 */
this->uniform_vector_size[this->uniforms] = components;
for (unsigned i = 0; i < 4; i++) {
- c->prog_data.param[this->uniforms * 4 + i] = i >= components ? 0 :
- &plist->ParameterValues[p][i].f;
+ prog_data->param[this->uniforms * 4 + i] = i >= components
+ ? 0 : &plist->ParameterValues[p][i].f;
}
this->uniforms++; /* counted in vec4 units */
}
/* PROGRAM_OUTPUT */
- for (int slot = 0; slot < c->prog_data.vue_map.num_slots; slot++) {
- int varying = c->prog_data.vue_map.slot_to_varying[slot];
+ for (int slot = 0; slot < prog_data->vue_map.num_slots; slot++) {
+ int varying = prog_data->vue_map.slot_to_varying[slot];
if (varying == VARYING_SLOT_PSIZ)
output_reg[varying] = dst_reg(this, glsl_type::float_type);
else
}
dst_reg
-vec4_visitor::get_vp_dst_reg(const prog_dst_register &dst)
+vec4_vs_visitor::get_vp_dst_reg(const prog_dst_register &dst)
{
dst_reg result;
}
src_reg
-vec4_visitor::get_vp_src_reg(const prog_src_register &src)
+vec4_vs_visitor::get_vp_src_reg(const prog_src_register &src)
{
- struct gl_program_parameter_list *plist = c->vp->program.Base.Parameters;
+ struct gl_program_parameter_list *plist =
+ vs_compile->vp->program.Base.Parameters;
src_reg result;
dst_reladdr.writemask = WRITEMASK_X;
emit(ADD(dst_reladdr, this->vp_addr_reg, src_reg(src.Index)));
- if (intel->gen < 6)
+ if (brw->gen < 6)
emit(MUL(dst_reladdr, reladdr, src_reg(16)));
#if 0