i965: Add HiZ operation state to brw_context
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs.c
index eb673e29c96e46c4458593f5d10cd78a6d3c26e4..967f82e1916d52a9f5111468b7f7c4e5409ce17b 100644 (file)
@@ -55,7 +55,8 @@ static inline void assign_vue_slot(struct brw_vue_map *vue_map,
  */
 void
 brw_compute_vue_map(struct brw_vue_map *vue_map,
-                    const struct intel_context *intel, int nr_userclip,
+                    const struct intel_context *intel,
+                    bool userclip_active,
                     GLbitfield64 outputs_written)
 {
    int i;
@@ -112,7 +113,7 @@ brw_compute_vue_map(struct brw_vue_map *vue_map,
        */
       assign_vue_slot(vue_map, VERT_RESULT_PSIZ);
       assign_vue_slot(vue_map, VERT_RESULT_HPOS);
-      if (nr_userclip) {
+      if (userclip_active) {
          assign_vue_slot(vue_map, VERT_RESULT_CLIP_DIST0);
          assign_vue_slot(vue_map, VERT_RESULT_CLIP_DIST1);
       }
@@ -222,7 +223,7 @@ do_vs_prog(struct brw_context *brw,
 
    if (0) {
       _mesa_fprint_program_opt(stdout, &c.vp->program.Base, PROG_PRINT_DEBUG,
-                              GL_TRUE);
+                              true);
    }
 
    /* Emit GEN4 code.
@@ -241,7 +242,7 @@ do_vs_prog(struct brw_context *brw,
       c.prog_data.total_scratch = brw_get_scratch_size(c.last_scratch);
 
       brw_get_scratch_bo(intel, &brw->vs.scratch_bo,
-                        c.prog_data.total_scratch * brw->vs_max_threads);
+                        c.prog_data.total_scratch * brw->max_vs_threads);
    }
 
    /* get the program
@@ -275,7 +276,8 @@ do_vs_prog(struct brw_context *brw,
 
 static void brw_upload_vs_prog(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->intel.ctx;
+   struct intel_context *intel = &brw->intel;
+   struct gl_context *ctx = &intel->ctx;
    struct brw_vs_prog_key key;
    struct brw_vertex_program *vp = 
       (struct brw_vertex_program *)brw->vertex_program;
@@ -287,10 +289,19 @@ static void brw_upload_vs_prog(struct brw_context *brw)
     * the inputs it asks for, whether they are varying or not.
     */
    key.program_string_id = vp->id;
-   key.nr_userclip = _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);
+   key.userclip_active = (ctx->Transform.ClipPlanesEnabled != 0);
    key.uses_clip_distance = vp->program.UsesClipDistance;
-   if (!key.uses_clip_distance)
-      key.userclip_planes_enabled = ctx->Transform.ClipPlanesEnabled;
+   if (key.userclip_active && !key.uses_clip_distance) {
+      if (intel->gen < 6) {
+         key.nr_userclip_plane_consts
+            = _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);
+         key.userclip_planes_enabled_gen_4_5
+            = ctx->Transform.ClipPlanesEnabled;
+      } else {
+         key.nr_userclip_plane_consts
+            = _mesa_logbase2(ctx->Transform.ClipPlanesEnabled) + 1;
+      }
+   }
    key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
                        ctx->Polygon.BackMode != GL_FILL);
 
@@ -335,7 +346,7 @@ const struct brw_tracked_state brw_vs_prog = {
                BRW_NEW_VERTICES),
       .cache = 0
    },
-   .prepare = brw_upload_vs_prog
+   .emit = brw_upload_vs_prog
 };
 
 bool
@@ -343,15 +354,17 @@ brw_vs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
 {
    struct brw_context *brw = brw_context(ctx);
    struct brw_vs_prog_key key;
-   struct gl_vertex_program *vp = prog->VertexProgram;
-   struct brw_vertex_program *bvp = brw_vertex_program(vp);
    uint32_t old_prog_offset = brw->vs.prog_offset;
    struct brw_vs_prog_data *old_prog_data = brw->vs.prog_data;
    bool success;
 
-   if (!vp)
+   if (!prog->_LinkedShaders[MESA_SHADER_VERTEX])
       return true;
 
+   struct gl_vertex_program *vp = (struct gl_vertex_program *)
+      prog->_LinkedShaders[MESA_SHADER_VERTEX]->Program;
+   struct brw_vertex_program *bvp = brw_vertex_program(vp);
+
    memset(&key, 0, sizeof(key));
 
    key.program_string_id = bvp->id;