i965/fs: Lower 32x32 bit multiplication on BXT.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs.h
index 00bdc0dd5a0ca54a4f72ac087cfb5ce672bf2b44..1d9bee11c5671721edfdb63a4d5e2931b0325948 100644 (file)
@@ -1,6 +1,6 @@
 /*
  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ Intel funded Tungsten Graphics to
  develop this 3D driver.
 
  Permission is hereby granted, free of charge, to any person obtaining
@@ -26,7 +26,7 @@
  **********************************************************************/
  /*
   * Authors:
-  *   Keith Whitwell <keith@tungstengraphics.com>
+  *   Keith Whitwell <keithw@vmware.com>
   */
 
 
 #define BRW_ATTRIB_WA_SIGN          32  /* interpret as signed in shader */
 #define BRW_ATTRIB_WA_SCALE         64  /* interpret as scaled in shader */
 
-struct brw_vs_prog_key {
-   struct brw_vec4_prog_key base;
-
-   /*
-    * Per-attribute workaround flags
-    */
-   uint8_t gl_attrib_wa_flags[VERT_ATTRIB_MAX];
-
-   GLuint copy_edgeflag:1;
-
-   /**
-    * For pre-Gen6 hardware, a bitfield indicating which texture coordinates
-    * are going to be replaced with point coordinates (as a consequence of a
-    * call to glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE)).  Because
-    * our SF thread requires exact matching between VS outputs and FS inputs,
-    * these texture coordinates will need to be unconditionally included in
-    * the VUE, even if they aren't written by the vertex shader.
-    */
-   GLuint point_coord_replace:8;
-};
-
-
-struct brw_vs_compile {
-   struct brw_vec4_compile base;
-   struct brw_vs_prog_key key;
-
-   struct brw_vertex_program *vp;
-};
-
 #ifdef __cplusplus
 extern "C" {
 #endif
 
 const unsigned *brw_vs_emit(struct brw_context *brw,
-                            struct gl_shader_program *prog,
-                            struct brw_vs_compile *c,
-                            struct brw_vs_prog_data *prog_data,
                             void *mem_ctx,
+                            const struct brw_vs_prog_key *key,
+                            struct brw_vs_prog_data *prog_data,
+                            struct gl_vertex_program *vp,
+                            struct gl_shader_program *shader_prog,
                             unsigned *program_size);
-bool brw_vs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);
 void brw_vs_debug_recompile(struct brw_context *brw,
                             struct gl_shader_program *prog,
                             const struct brw_vs_prog_key *key);
 bool brw_vs_prog_data_compare(const void *a, const void *b);
-void brw_vs_prog_data_free(const void *in_prog_data);
+
+void
+brw_upload_vs_prog(struct brw_context *brw);
+
+bool
+brw_codegen_vs_prog(struct brw_context *brw,
+                    struct gl_shader_program *prog,
+                    struct brw_vertex_program *vp,
+                    struct brw_vs_prog_key *key);
 
 #ifdef __cplusplus
 } /* extern "C" */
@@ -105,15 +84,19 @@ namespace brw {
 class vec4_vs_visitor : public vec4_visitor
 {
 public:
-   vec4_vs_visitor(struct brw_context *brw,
-                   struct brw_vs_compile *vs_compile,
+   vec4_vs_visitor(const struct brw_compiler *compiler,
+                   void *log_data,
+                   const struct brw_vs_prog_key *key,
                    struct brw_vs_prog_data *vs_prog_data,
+                   struct gl_vertex_program *vp,
                    struct gl_shader_program *prog,
-                   struct brw_shader *shader,
-                   void *mem_ctx);
+                   void *mem_ctx,
+                   int shader_time_index,
+                   bool use_legacy_snorm_formula);
 
 protected:
-   virtual dst_reg *make_reg_for_system_value(ir_variable *ir);
+   virtual dst_reg *make_reg_for_system_value(int location,
+                                              const glsl_type *type);
    virtual void setup_payload();
    virtual void emit_prolog();
    virtual void emit_program_code();
@@ -127,10 +110,13 @@ private:
    dst_reg get_vp_dst_reg(const prog_dst_register &dst);
    src_reg get_vp_src_reg(const prog_src_register &src);
 
-   struct brw_vs_compile * const vs_compile;
+   const struct brw_vs_prog_key *const key;
    struct brw_vs_prog_data * const vs_prog_data;
+   struct gl_vertex_program *const vp;
    src_reg *vp_temp_regs;
    src_reg vp_addr_reg;
+
+   bool use_legacy_snorm_formula;
 };
 
 } /* namespace brw */