#define BRW_ATTRIB_WA_SIGN 32 /* interpret as signed in shader */
#define BRW_ATTRIB_WA_SCALE 64 /* interpret as scaled in shader */
-struct brw_vs_compile {
- struct brw_vs_prog_key key;
-
- struct brw_vertex_program *vp;
-};
-
#ifdef __cplusplus
extern "C" {
#endif
const unsigned *brw_vs_emit(struct brw_context *brw,
- struct gl_shader_program *prog,
- struct brw_vs_compile *c,
- struct brw_vs_prog_data *prog_data,
void *mem_ctx,
+ const struct brw_vs_prog_key *key,
+ struct brw_vs_prog_data *prog_data,
+ struct gl_vertex_program *vp,
+ struct gl_shader_program *shader_prog,
unsigned *program_size);
void brw_vs_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
bool use_legacy_snorm_formula);
protected:
- virtual dst_reg *make_reg_for_system_value(ir_variable *ir);
+ virtual dst_reg *make_reg_for_system_value(int location,
+ const glsl_type *type);
virtual void setup_payload();
virtual void emit_prolog();
virtual void emit_program_code();