GLuint first_output;
GLuint nr_outputs;
+ GLuint first_overflow_output; /**< VERT_ATTRIB_x */
GLuint first_tmp;
GLuint last_tmp;
struct brw_reg userplane[6];
- /** using a real constant buffer? */
- GLboolean use_const_buffer;
/** we may need up to 3 constants per instruction (if use_const_buffer) */
struct {
GLint index;