extern "C" {
#endif
-struct nir_shader;
-
-const unsigned *brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
- void *mem_ctx,
- const struct brw_vs_prog_key *key,
- struct brw_vs_prog_data *prog_data,
- const struct nir_shader *shader,
- gl_clip_plane *clip_planes,
- bool use_legacy_snorm_formula,
- int shader_time_index,
- unsigned *final_assembly_size,
- char **error_str);
void brw_vs_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
const struct brw_vs_prog_key *key);