stage_state->prog_offset +
(vs->thread0.grf_reg_count << 1)) >> 6;
- /* Use ALT floating point mode for ARB vertex programs, because they
- * require 0^0 == 1.
- */
- if (brw->ctx.Shader.CurrentProgram[MESA_SHADER_VERTEX] == NULL)
+ if (brw->vs.prog_data->base.base.use_alt_mode)
vs->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
else
vs->thread1.floating_point_mode = BRW_FLOATING_POINT_IEEE_754;
brw->vs.prog_data->base.base.dispatch_grf_start_reg;
vs->thread3.urb_entry_read_offset = 0;
- /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM, BRW_NEW_VERTEX_PROGRAM */
+ /* BRW_NEW_CURBE_OFFSETS */
vs->thread3.const_urb_entry_read_offset = brw->curbe.vs_start * 2;
/* BRW_NEW_URB_FENCE */
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
}
- brw->state.dirty.brw |= BRW_NEW_GEN4_UNIT_STATE;
+ brw->ctx.NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
}
const struct brw_tracked_state brw_vs_unit = {
.dirty = {
- .mesa = _NEW_TRANSFORM,
+ .mesa = 0,
.brw = BRW_NEW_BATCH |
+ BRW_NEW_BLORP |
BRW_NEW_CURBE_OFFSETS |
BRW_NEW_PROGRAM_CACHE |
BRW_NEW_SAMPLER_STATE_TABLE |
BRW_NEW_URB_FENCE |
- BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VS_PROG_DATA,
},
.emit = brw_upload_vs_unit,